It is easier to commit crimes in Grand Theft Auto when you finally recognize the defective game engine it is built on and the immortal NPCs who repeat the same annoying messages.
It is as if everybody woke up at the same free hospital with a clean slate every time.
My hero fantasy - lover of animals and my friends, but fighter of those that wish me harm!
My keep: mighty Breezehome
wife: loyal lydia!
My villain fantasy - only animals and my friends understand me, so I direct my anger to those that wish me harm!
My lair: stark Breezehome
Wife: sworn Lydia.
I don't enjoy bending my morality in Baldur's Gate 3, but I'll do it. I'll kill whoever for a character I'm roleplaying. I'll raid the druid grove. I'll embrace the Dark Urges.
But I will never - NEVER - hurt Scratch. He's a good boy who deserves to be happy.
It would be helpful if there was at least a benefit besides minimal XP bonuses or extra currency you don’t need. But no. You just make people sad on purpose, how is this fun?!?
I remember myself in the past few days cursing out chatgpt for not giving me proper answers. Like, in one sentence, 7 cuss words in caps lock with many question marks and exclamation points.
I hate when doing an evil run feels sub-optimal, like there’s some situations in games where being evil in-game is just dumb and self-defeating. They seem to equate “evil” with “sociopathic” and I think they’re usually missing different shades of evil.
Crusader kings is a bit different because I can actually distance myself a bit because of the gap you have between characters, but I still catch myself being overly nice to people when it usually results in my doom, lol.
Tried playing for the institute in Fo4. I tried to make a "This could help humanity argument." But when I talked to everyone afterwards they all sounded so disappointed and sad. I immediately went back and continued with the minutemen, lol.
Absolutely. Its not about the results in the game, its about our choices reflecting who we aspire to be as a person. I want to be a good and kind person, and when I don't i feel like I'm failing that goal.
My turning point was when I played The Old Republic. I picked up bounty hunter and wanted to do a darkside run. I had to delete my character and start over mid-way through leveling because I felt so guilty about all the people I killed (unnecessarily)
Currently my hardest one was playing reformed/good guy dark urge in baldur's gate 3. There was so many moments that I couldn't skip past that I felt so bad for for the entire game lol
I notice when I care about the story and characters, I'm more empathetic and jokey. When the game fails to grab me, I go for the most sarcastic and unfeeling remarks I can.
This only really works when I can see what I'm gonna say unlike in ME and FO4 that gives you vague hints.
I needed to break a law in a town that respected me to get sent to jail to find someone in there to talk to that might have had a potential sidequest.
And even then I thought...maybe I don't wanna do THIS potential sidequest.
I just couldn't I cannot kill Papyrus even Flowey likes Papyrus what kind of evil monster can dislike that guy? 🥺 Not to mention seeing Sans depressed hurts my soul
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It is as if everybody woke up at the same free hospital with a clean slate every time.
Baptised by your failures.
My keep: mighty Breezehome
wife: loyal lydia!
My villain fantasy - only animals and my friends understand me, so I direct my anger to those that wish me harm!
My lair: stark Breezehome
Wife: sworn Lydia.
But I will never - NEVER - hurt Scratch. He's a good boy who deserves to be happy.
I will never be a full-fledged villain 😭
How far have I fallen?
Like, I play the most evil Durge in BG3, but my boy Scratch comes with me😭
First time I woke up from a dream, crying. That shit was horrible
I tried doing the Scrapper route first.
Couldn't bring myself to do it and just ended up not playing it for a loooooooong time.
KOTOR 2 with the convincing a mugger to jump into a death pit? That's comedy gold. I still think about it decades later.
This only really works when I can see what I'm gonna say unlike in ME and FO4 that gives you vague hints.
If I'm just playing the game, I will pet the dog even if doing so ends the world
And even then I thought...maybe I don't wanna do THIS potential sidequest.
Whilst I want to be evil, it just cuts off so much content.