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lize.bsky.social
•
75 days ago
A thousand randomly generated li'l fellas using Unity Physics and ECS! Next, I'm gonna make all their body parts work again
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[–]
roytheunissen.com
•
75 days ago
Whoa, that looks very well-optimized and scalable.
Well done!
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[–]
lize.bsky.social
•
74 days ago
Thank you!! 💖
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[–]
taylank.bsky.social
•
74 days ago
Did you end up biting the bullet and going full DOTS?
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[–]
lize.bsky.social
•
74 days ago
Yes! I’m dropping voxel-based terraforming (at least for now) which made it very doable to move to Unity Physics. I’m gonna have to put together a new IK/animation system that works with entities, but I don’t think that’ll be too hard to do
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[–]
sylzayz.bsky.social
•
74 days ago
I love this.
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[–]
esbennyboe.bsky.social
•
74 days ago
Amazing! They took quite a fall there 😅
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Well done!