[Thread] George Lucas, the three-second rule and the Jedi Starfighter example
It's a story that Doug Chiang (responsible for some of the finest Star Wars spaceship designs of the last 25 years) often tells at his conferences.
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It's a story that Doug Chiang (responsible for some of the finest Star Wars spaceship designs of the last 25 years) often tells at his conferences.
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Comments
1. How Matt Jeffries design language is so strong that even 60 years later you can immediately identify a Starfleet ship.
2. Will Eisner on comic book character design: that a character should be distinctive enough to be recognizable by their silhouette.
As you no doubt know, in the pre-production phase, numerous concept artists and designers draw hundreds of sketches to enable the filmmaker to choose the design that suits him best.
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Here's an early design for General Grievous by Alex Jaeger
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Chiang: "During our art meetings, George came in the room, very quickly looked at the whole board, and right away identified the two or three [designs] that he really liked."
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"When you see them on the screen, you're not gonna be there to explain what it is. The audience has to connect with it right away."
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I agree they did a good job of mixing eras, though.
Loved playing it in Rogue Squadron.
The difference between Y-wings in prequels and OG is another example.
Thanks mate
I like the 3 second idea. And the visually explanatory idea.
I mean, x-wings are visual obvious. Theyβre clearly fighters, they have the equivalent of guns at the ends of each wing pointing to a target. They have a very spitfire feel to them. Space dogfights etc.
Either way, it works!