i can deffo recommend, odin is a beautifully designed language and raylib is a fantastic library
and i can tell you right now, that if i were to make a game, it'd be in raylib and odin. sure, it's more work than in the engine, but it's just so cool to work with those
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red triangles do overlap - this is by design
and i can tell you right now, that if i were to make a game, it'd be in raylib and odin. sure, it's more work than in the engine, but it's just so cool to work with those