who wants to have a conversation about Unreal Championship 2? what a strange forgotten experiment in Arena combat, lost to time, exclusive to a defunct console
a very bizarre pivoting point when Epic was transitioning from FPS (UT) to Third Person Action (Gears of War) and the melee implications
a very bizarre pivoting point when Epic was transitioning from FPS (UT) to Third Person Action (Gears of War) and the melee implications
Comments
half third person melee, half first person shooter. lots of added controller/button stuff you cant do on a keyboard/mouse setup
I always ignored it, assuming it was just the console port of the other UT2003/2004 series, it was easy to ignore at the time
I think it would have been bigger had it been on PC too