I wing it with slightly cleaned sketches, mainly because the whole starting from scratch aspect of sketching makes it the hardest part of the process for me.
Its kinda a bit of both, if its specific body parts then its tighter roughs but everything else is mostly a wing it situation. Different parts of designs need different care put into them afterall.
When I do line-art, usually whatever feels right for the piece! Though recently I've had a lot of fun working without line-art of any kind, and trying to make my sketches more legible. :D
Uhhh I think I'm a tighter roughs guy. So I have to have the rough sketch, the refined sketch and maybe if I'm feeling saucy....A third refine sketch before line art
Depends. Lineart is my least favorite part of drawing so I usually wing it, though if I'm practicing Lineart specifically, I like to have tighter roughs.
I am allergic to lining anything. Everything is sketch quality. A piece is lucky if i bother to go back in & refine the sketchiness by erasing, but I refuse to line.
Since I work on digital, I mostly make a really basic rough with the body base posed and just wing it when I line it. It's not as nerve wracking for me as since in digital there's no worry about mistakes
Depends. Clean lineart for things like illustrations and character designs is tighter, but in animation, winging it makes things less tedious and flows better in motion.
I used to prefer very clean sketches and then lineart but 2 problems: I'm lazy and I felt like it limited me so nowadays I mostly wing it. I make the loosest, most incomprehensible sketch for composition, then I draw the lineart over it. After that I just clean the lineart to my liking
If animating, I prefer tighter roughs. I heard from people in the industry that there’s many roughs that get cleaner and tighter each time before they actually line it. But sometimes I keep it loose if I’m more focused on conveying motion. If I’m just drawing for fun, I wing it
Depends, on things like hair or hands I have to do tighter roughs or they don't look right but on things like clothes or expressions I can usually get by on lines that just indicate proportion or shape
i definitely like to have base shapes down, i use a big brush size to just plot out the outline of the pose i want-- and then i just free line that shit, then just clean up whatever i want
i like doing it like this since you still see the process lines and sketchy lines, it feels more personal :3
yes its true!! i have this idea in my head and i just need my brain to hold onto it as long as it can, so to take the pressure off, i find its the best to just throw it on the canvas as soon as you can 😂 your stuff is amazing also!! im glad its been of help for you! <:D
For my animations I may to do tighter roughs since I trace over them onto watercolor paper to color them.
(The examples are below since gifs don't work ig)
i want my lines very specific??? i want them perfectly thick, perfectly placed too. i cant explain how many times i have to draw the same line over and over again until i get it where i want it to be. 😭
For me it depends, I realise i use different workflows
Generally I dislike tracing over tighter rough because it somehow takes the life out of the painting and feels stiff? So I usually like to do block out of volume then draw directly, or sculpt the linrart from sketch 1/?
That said for animation, having consistent volume is important so haviskevery tight roughs is important and trace over, so that can't be helped for me. Alternatively I hate lineart so much that I don't do it, and I learnt from some artist they do lineart as the last step
Mostly depends on time and how detailed the piece is. If I’m doing a background I want my roughs to be pretty clear or something with a lot of folds I want to figure that out so I can easily do the lineart without thinking.
all i do is refine the sketch i dont ever trace over the sketch for lineart because my sketches are the most freehand abominable shit ive ever seen in my life i blink and its there
I sketch super loose/gesture, then sketch directly onto that sketch with a smidge more here and there where I need to like... work out anatomy shizz, then do a partially tighter sketch in spots I feel it's needed
And then ink
Half of the time if my roughs are too tight I end up just erasing the messy bits and calling it a day. Sometimes that looks good though? So I guess it just depends :/
If I draw a human I usually only sketch the general pose (+ maybe a couple of major details) and leave all details like clothes, hair, face, etc to lineart - unless I'm working out a design cuz then my sketch is much closer to the final lineart since I gotta figure out the overall silhouette/vibe 🤔
I like my roughs to be tight. Something I trained myself to do as when I take commissions my rough sketches are clean enough for my client to have a clear vision of what the final image will look like
Honestly, it depends
For personal art, I mostly just tidy up the sketch and thats about it
For everything else, I tend to actually use a stabilised tool for clean lineart
I like to keep it tight generally, but sometimes for things I can't be bothered to do sketches for I just wing it. I am a traditional artist, if that distinction matters.
Clean sketches mostly. Rough ones cause a lot of visual noise and it's hard to envision the smaller parts and components with stray and/or wobbly lines everywhere.
I assume you mean do I trace over the rough as close as possible? I kinda do but I do wing it sometimes as it looks better digitally than on Paper sketch.
I tried to do thin line but it makes me depressed so once in a hundred years for my moral satisfaction I draw something with thick roughs lines and I am happy 🥰🥰
My rough sketch are so loose & hair, so I can have a space to "average" it out, channeling more within my soul when I do inking, so, I guess... It's "winging" but at the same time, not winging it? I'm pretty intentional with lineart weight.
Really depends on the type of drawing. If it's a specific pose, I'll use reference and try to keep the line-art pretty tight. If it's for animation, or a cartoon sketch, I'll pretty much wing it.
Sometimes I just use my sketch as a lineart. Sometimes I make a few different rough sketches, each one incrementally cleaner. And sometimes I just choose to be happy and don't do lineart. It's really a spectrum
I usually have two lineart layers where the one is fully winged out but then the other is a little smoother/tighter
not that it doesn't feel like I'm winging it all the way through anyways
While in sketch the lineart is pretty clean with notes of wing, on an actual lineart I'm going absolutely wild and total improvisation (and yet, somehow it looks veeery good)
Personally I like to make my sketches close to what I want the lineart to be, but sometimes if I’m feeling more lazy I’ll be more inclined to just wing it.
My roughs are loose, then i jump right in to linearts and figure put minor details along the way.
The rough stage usually blocks out major things like posing, angle, expression
Comments
But then 95% of my works I just try and do half the drawing during the lineart phase and it looks like crap.
changed my sketching process on digital too, so it might just turn into winging for both at one point!
There's minor things I'll wing but for the most part I need good roughs because I can't picture things in my mind well
I go off…
If it feels right, its good
I find winging it leads to more mistakes on my end
My most recent multi-character drawing used no less than 6 pieces of tracing paper to get to the final draft.
Not worrying about making something perfect right away takes a lot of the edge off.
It really depends on prefference
i like doing it like this since you still see the process lines and sketchy lines, it feels more personal :3
(The examples are below since gifs don't work ig)
(wing it)
(Sometimes I clean up the sketch.)
Generally I dislike tracing over tighter rough because it somehow takes the life out of the painting and feels stiff? So I usually like to do block out of volume then draw directly, or sculpt the linrart from sketch 1/?
And then ink
For personal art, I mostly just tidy up the sketch and thats about it
For everything else, I tend to actually use a stabilised tool for clean lineart
The tighter stuff takes up precious painting time
not that it doesn't feel like I'm winging it all the way through anyways
The rough stage usually blocks out major things like posing, angle, expression