Example of a "precision" landing. I think better landing UI will make this kind of thing a lot easier, and I have some ideas for that already. In Star Wars (and Star Citizen) some landing pads require you to descend through doors with very tight clearances. That needs to be possible with this.
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To me, this is exactly what landing should be like in every Sci-Fi game...
Also holyshit a vector cursor letsgooo