I agree! And the fact that if the engine ever gets taken down by it's own team, there will be a few forks that will take the project onwards in some form or fashion... That's obviously not ideal, but it's good to know that it will always be around in some way, improving in various ways. That's DOPE
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Godot is actually backed by a whole foundation (the Godot foundation) which funds development.
It also has hit that critical mass of users and contributors that causes a project to live on forever, pretty much.
IMO most of the internals are also very understandable, once you get used to C++