The failure of Concord has really brought out folks who mistakenly believe reviews should be based on whether or not a game is commercially successful.
You're thinking of sales metrics. Those are a different thing.
You're thinking of sales metrics. Those are a different thing.
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But if find a game I really like, I rarely decide to quit it to play another instead. I have 2400 hours in Fallout 4 (over 12 characters) for a reason.
I've played a couple great games to the end(13 Sentinels for example) and thought "wow, this is the best game that nobody's going to play"