It really is so much easier animating in Cascadeur than Blender. On day 2 of learning the app and here's a relatively quick attempt at both animating from scratch, and mocapping/cleaning up a video. #gamedev #indiedev #animation
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I'm amazed other animation apps haven't got AI-assisted humanoid motion yet. This feels like the perfect use case alongside automated retopology. It cuts hours of work and results in far more realistic animations than I could make on my own.
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