Day 4 of #7DRL - UI & item test
Now I can smash some octopuses!!
#GodotEngine #gamedev #indiegame #indiedev #pixelart #Roguelike
Now I can smash some octopuses!!
#GodotEngine #gamedev #indiegame #indiedev #pixelart #Roguelike
Comments
Or do you think what your going for isnt that precise?
Main thing is being able to quicker identify line ups without waiting for moving the camera.
...
Likely a bit much of an ask but if you do find it quite useful: a silly dot in the credits when you release would be cool. Like "spatial awareness system inspiration" or something. I dont know i think about those ideas a lot xD.