In my videos, I often refer to a game's devs by their company title because 1) games are made by dozens, if not 100's of devs and 2) criticism virtually never applies to just one. But games aren't made by companies, they're made by people.
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When a company parts ways from that talent, invariably it becomes something else. Not bad or good, but always different. Hearing about the layoffs at @bioware.bsky.social broke my heart - names I've seen scroll across my screen many times over the years.
To the people let go at Bioware today, thank you for sharing your creativity, your characters, your stories, your style. DA is among my favorite game franchises ever; I'm a better person and dev for your efforts. Wishing everyone an abundance of creative opportunity. #ThankYouDADevs
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