8to16apps.bsky.social
Profesional Game Programmer by day
Solo game developer by night
Making games with #GodotEngine
Join me at: https://davidpulidovargas.substack.com
30 posts
40 followers
107 following
Regular Contributor
Conversation Starter
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Congratulations
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Ask yourself the follow:
The animation and transition are a critical part of some game mechanic?
or you want to mimic a AAA game with a lot of money and workers ?
90% of games with transitions to vehicles don't use any animation.
Better to spend your effort in finish your game and make it fun.
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Depend of the area of the surface. Bigger area means more evaporation.
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Spider-truck🎶
Spider-truck🎶
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As always, the terrorists are always the others. We are always the heroes who save the world.
Bullshit militaristic propaganda.
Wars are always the conflict of the rich and the blood of the poor.
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Fall Guys on Wheels. Love it!
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Hurray!!!
Que bonito descampado nos esta quedando en el mundo del desarrollo de videojuegos.
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Me too. I believe that game jams will be useful if you are out of ideas for a next project or you are a bit burnout in your project and want to take a break. Otherwise, It will always drain focus from your main project.
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IMHO, If @jitspoe.bsky.social code and yours share a lot of stuff, It will be logical to merge both projects if both want to, so the user can use quake I and II with only one plugin.
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It is a bold way to say Go.
Go.Dot
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Porque a diez personas en este momento le gusta que Jaime este enfermo?
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I suffer the same, at lower scale with my first, and only for now, game.
I belive that most of the initial wishlist in steam are from scraper bots that looking for new store pages and wishlist to later send this spam looking for keys.
Good luck with your game.
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this rocks
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No rest for the sinners
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surf the sky