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alcherith.bsky.social
Software engineer. Making an untitled space game in spare time
85 posts 598 followers 227 following
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Tbh left one looks more readable, so I like it more
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How big is your monitor? Everything looks extremely small
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Thanks for explanation, sorry, I somehow lost your reply, and only found it when was rewatching some of your posts 🤦‍♂️
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*Ignore awful sounds on background
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May be have some checkbox near save, or while creating new game like "Share island", so player decide for themselves
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Thanks for creating such a great list, can you perhaps also add me?
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I am doing this because I am really afraid of big distances. I will need to adjust the camera, environment, and other components due to distance limitations, and also create different presets for different camera distances. If I do like above my camera just stays on the same place and I am fine
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I just feel like my feed is just a wall of randoms shitpost with a random words
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Hey, I am doing space rpg, can you add me?
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Дуже дякую, обов'язково спробую
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The truth nobody telling is that there are not any anomalies in design doc, its all just bugs
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I tried to create a nebula using volumetric fog, but the result was mediocre and consumed a ton of resources. So, I decided to stick with simple planes and added some randomized geometry to make it look less flat
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When my desktop is full, I am just creating a new folder and put everything in it. When it is full again, I create a new folder again and move new stuff and old folder in it. Right now I am afraid to open this folder because it has like 50 nested folders in it
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Most of the talented devs that were making those games are probably not there anymore
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yeah, good point
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Using it for a couple of months, and unfortunately editor is crushing pretty often
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I don't judge or anything, my codebase(I am the only one there) is fucked up and consists only of "SAVE" commits yeah, you know "keeping commit history clean is very important, and everyone else can just rebase their PRs"
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I worked with a guy, who was force pushing some broken stuff on main, and then rebasing main to remove this stuff, if this was in an office - we would kill him
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That's a mechanic that will make people drop game and even dont buy it
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I tried it, and checkmark is useless, I have identical posts as on this account, and they have like 5-10 views
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But you can still change content of steam page, no?
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Thanks!
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Also, thanks a lot for the great advice!
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However, I don’t see any downsides, so I’ll create a page once I have those things and have added a couple of core features. Am I correct in assuming that you can easily edit a Steam page and that there are no real downsides to having a Steam page this early?
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I thought for a while about what you said, and it really makes a lot of sense. It's just that I wasn't even thinking about it, and I don’t have a name or a structured world to create a description for the game yet.
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Unfortunately, it's still ages away from even having a demo on Steam 😔
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Hey, I am developing one right now, can you add me?
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Hey, I am from UA, can you also add me?
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Is glow part of shader or part of post process?
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Godot 4.3
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For fans of Battlestar Galactica, they are analogous to Raptors
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Because helping everyone not trending
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This happens just every fucking time
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Fallout 2
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In the video, you can see some very early, minimal elements based on this description, so there's still a long way to go.
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The game loop consists of three main parts: traveling, management, and combat. Essentially, you travel between star systems, completing quests and advancing the plot while simultaneously managing your upgrades and resources. When you encounter specific places or hostile ships, combat is initiated