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arkoemrys.bsky.social
Level Designer @ Cubit Studios working on infinitesimals.game with a passion for all things #GameDev & #Horror || He/Him || Views/Opinions are my own Portfolio: ericchocholacek.com
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Artist life

new celebs

If you're looking for a novel way to show your controller input while streaming, why not give my Controller Display app a try? It's totally free via itch.io. thatsmytrunks.itch.io/controllerdi...

Since people have been asking, I've created a "Background Radiation" Games Industry Starter Pack! The goal is a pack that gives you a good horizontal overview of the games industry and its surrounding fields - and the conversations happening there. go.bsky.app/RxQCsKS

If you're games industry and following some folks already, reply with who you are and what you do, and then re-post this or whatever it's called. Let's try and find each other on this new place

Horror game designers have shared a lot of their secrets with us over the years. Steal their power and claim their glory as your own. www.gamedeveloper.com/design/10-ho...

A cruel builder's thesis

If you ever want to get lost in a fascinating archive of consumer aesthetic categories you forgot how clearly you remembered, or find some granular era-specific textural inspiration, the Consumer Aesthetics Research Institute is an incredible rabbit hole: cari.institute/aesthetics

#Blocktober Start and finish of my latest personal project #cyberpunk #stylized #scifi #videogames #environmentart www.artstation.com/artwork/ob6rJW

I made a big #Blocktober post about Jedi: Survivor on the other site. Would've loved to post here but it's all videos and gifs. Here's the link! x.com/LD_Sandersen...

It’s that time of year again: Blocktober! Super excited to get a chance to show off the blockouts for the two levels I designed in STAR WARS Jedi: Survivor, Dredger Gorge and Stone Spires! (1/5🧵) #Blocktober #GameDev #LevelDesign

Greetings! It's Blocktober & I'm excited to show you some of my work from Jedi: Survivor.  Specifically the opening to Jedha. Everything in GD is a team effort.  In these areas you see the work of Env. Artists Nate Rulli & Brain Gao and Lighting by Sam Santillo. #blocktober #gamedev #leveldesign

Decided to do something useful: whipped up a quick Internet Site for all the Unity folks who now want to learn Unreal and don't know where (or whether) to start because it's daunting as hell. www.ughiguessiwanttomovefromunitytounreal.com

Welcome to the bsky game dev orientation 🧵! Let's get you started with the basics of bsky, finding other devs, and posting about your games! Btw, this is based on the amazing artist orientation thread from @purlane.ink; make sure to check it out if you’re also in the art side of game dev!