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ashbluex.bsky.social
Indie game developer currently working on "Burn The HIve."
18 posts 24 followers 21 following
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An un-released mech character I created for a game prototype that didn't work out a while back. Heavily inspired by anime mechs and space pirates. #gamedev #blender #indiegames #mechs

What you can do with particle FX and Unity 3D's URP post processing stack is hella impressive. I did a quick 30 min test to create some sample card art and the results speak for themselves. No extra lighting or baking needed, just moving a bunch of dials. #gamedev #madeWithUnity #screenShotSaturday

Made progress on my wave defense card game and got the hoard moving as a group. Still a bit of animating to do, but happy with the particle FX. #gamedev #unity3D #cardGame #scifi

A great video that changed how I think about making particle effects with Unity's Shuriken Particle System. I hadn't thought to use 3D models and move them with a texture to create moving effects like this (video is subtitled into English btw) #unity3d #gamedev youtu.be/3gnm4eAIcc0?...

Spider-like spitter enemy modeled / rigged in #blender with Rigify Pro and textured in #substancepainter. Heavily inspired by a number of my favorite dark future games. #gamedev #lowpoly #screenshotsaturday

The #LDJam and #GameDev community are the best. 💜 I had only started making my announcement that I was stepping away to "make money to pay scary bills", before the community stepped up to say "nah". 💜 ldjam.com/events/ludum... I'm not ready to say LD2025 is uncancelled, but things are optimistic.

Me and some friends made a game for Global Game Jam (@globalgamejam.bsky.social). Check it out (playable in browser) maximthegamedev.itch.io/y2k-bubble

Custom fully rigged enemy for my turn based card game. Modeled in #blender and painted in Substance Painter. Rigged with Auto-Rig Pro (which I highly recommend for game rigging). #gamedev #lowpoly #screenshotsaturday

Finally a simple web page that has live examples of easing since I always forget whether I want "in" or "out" easings.net #gamedev

Just released a new version of my open source Unity Inventory solution Elastic Inventory. It can handle anything from Witcher 3 to Elden Ring style inventories. #gamedev #unity3d github.com/ashblue/unit...

Completed a fully animated egg for my game. Pretty happy with it. #gamedev #blender #unity3d #substance