atomander.bsky.social
Senior Lighting Artist @ Undead Labs / previously Firewalk, Bungie, Hardsuit Labs / he/him
https://www.artstation.com/atomander
61 posts
585 followers
900 following
Regular Contributor
Active Commenter
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Beautiful work Boon!
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I’m sorry you’re having to go through that, and I hope something develops soon. It’s been so tough to watch so many talented artists and developers lose their livelihood through no fault of their own.
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Dang Ben, this is breathtaking - beautiful work!
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Beautiful work dude!
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I’m so sorry - what a shitshow. It’s wild how bad it’s become so quickly.
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I’m so sorry Hugh - you all are wildly talented. Wish you all the best.
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I think it’s an extension of Cafe Flora on Madison over by the arboretum, if you’re looking for it in town!
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I felt a version of this in Dishonored with Dark Vision - it felt too useful to not use, but using it threw all the beauty and care of the world detail out the window :(
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Your Twilight Mirage series will always be one of my favorites!
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This is incredibly charming! Really love this treatment of this space.
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Gotta say, sometimes you just stumble and get stuck on the one song people seem to tip for - a buddy and I got trapped in a John Denver hole backpacking in Australia in 2010 because the locals couldn’t get enough “Country Roads”
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Uggh Matt I’m so sorry, how stressful! Glad to see he’s feeling better, and hope you guys get to go on your trip soon!
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Wow! I love these grades Janice!
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Lighting DAI romance scenes really does sound like a career highlight.
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Thanks Anna!
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Lovely work Anngelica!
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Yo this looks killer!
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I remember being 14 and playing it for the first time, and later trying to explain to my dad that I could just leave the main quest and wonder along a river until I saw the moon rise; just trying to articulate this experience of a new type of game world that felt alien and beautiful.
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Elsinore is a really interesting example of this, set against a reimagining of Hamlet.
store.steampowered.com/app/512890/E...
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Honestly I love seeing that clip come around again - really interesting breakdown, and awesome to see how concept and tech art were working together to achieve that look.
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Assets used:
Ships - Big/Medium/Small "Modelship Greebles"
Cloud VDB Blueprints - Arghanion's Puzzlebox's "Cloud Forge"
Moon Texture - Everett Gunther's "Ultra Dynamic Sky"
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Environment is from Sentient Art, character is from Epic.
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Uses assets from:
- "Valley of the Ancient" by Epic
- "Rural Australia" by Andrew Svanberg Hamilton
- Quixel Megascans
- "Grand Bazaar" by Big Medium Small
- "Easy Fog" by Will Faucher
- Boats from Sketchfab creators Satellitm and Opus Poly
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Thanks Austin! I’m ok for now, but lots of colleagues are looking, so I’ll definitely pass along anything you know of. Some really talented people over here!
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I hope so! It’s a small industry!