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ben-kane.bsky.social
Gamedev, runner 🏃‍♂️💨 🎮: Keep Talking and Nobody Explodes, DLC Quest, Loot Box Quest, Lair of the Evildoer, Zombie Accountant Remember XBLIG? Good times.
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Gonna need to stay off bluesky for, oh, 100 hours or so since everybody is out here posting oblique references to Blue Prince in a way that makes it impossible to mute for spoilers :/

I'm giving my talk about working on custom game engines THIS WEEK. Maybe come say hi to myself or other team members 😊 www.ticketleap.events/tickets/otta...

Red Faction Gorilla

"Whoa, The Duskbloods looks dope. Probably not til 2026 though, and I doubt Switch 2 will be my platform of choice for it." "Oh."

Yasss it took almost 20 years but the Xbox Live Vision camera makes its return thanks to Nintendo!

C is for Discord, got it 👍

"Weeks of programming can save hours of design" has finally worked its way into my brain this week. Forcing myself to use paper instead of the IDE.

Alt Ctrl GDC is always a must-see #GDC

Something very amusing about people honking behind a Waymo car that is too hesitant to enter the intersection.

More #DayOfTheDevs: The Electrifying Incident! A very smooth, elegant, and satisfying puzzler that I got totally engrossed in until the demo ended, so here's a screenshot from the Steam page. #GDC

Ludo-narrative dissonance explained: When GDC tells you to treat your badge as cash but also wear it visibly around your neck.

Probably should have used the bigger room for this talk I think.......

Chris Zukowski crushing it again at #GDC, this time with the insights on Steam demos. Super useful stuff, and a great presentation.

Casual many hundreds of people lined up early for the Silent Hill 2 art talk 😬 #GDC

First talk of GDC was "You Are Not Alone" by @nehapolitan.bsky.social, @juliaminamata.bsky.social , and @rikukat.bsky.social. Really hit the mark for inspiration for me (and for a lot of others based on the Q&A!). This is exactly the sort of thing I was hoping to hear. Great job, thank you! #gdc

Happy Skate Paddy's Day to those who celebrate 🛹☘️

Checking out #DayOfTheDevs up on Moscone West 3F. Played Haste, which is all about nailing that smooth, sliding movement. The game very generously says "Ok!" when I'm deciding not nailing it 😅 #gdc

GDC Run #1: complete! Great start to the conference! Now let's go talk about making games!

GDC Run* tomorrow morning 🥳🏃‍♂️ Well, every morning this week, but that includes tomorrow morning! *a breezy, chatty 3mi/5k-ish run at 730, meeting near Powell/Market #gdc #gdcrun

Off to GDC! I'm determined to wring every ounce of positivity and motivation out of this. If you see me, say hi! If you have a game, I want to see it/play it!

me, eyeing a snapdragon-based Windows laptop and pretending Windows RT never happened

Godot question! I have a player controlled paddle (CharacterBody2D) hitting a physics ball (RigidBody2D). At fast speeds, it suffers from tunneling. If the paddle was also RigidBody2D, turning on CCD with Cast Shape would resolve the issue, but I *do* want the paddle to be fully kinematic. #godot

The world needs more videogame skateboard decks as decor 👍

GDC is coming up soon, which means it's almost time for GDC Run! Not affiliated, but I will be there! www.eventbrite.com/e/gdc-run-20... #gdc #gdc2025 #gdcrun

OUT NOW (3x) 🎥 - Rift Riff's new trailer! youtu.be/M79VZIUvhHA 🕹️ - Rift Riff's new demo! store.steampowered.com/app/2800900/... 👀 - Rift Riff's influencer version! (⅔ of the final game) Get access through: [email protected] Jump a rift, pick your towers, and fight off monsters!

Did you know that I made an idle game? It's on sale for *checks notes* 🇨🇦 64 cents 😬 store.steampowered.com/app/758500/L...

All told, pretty good game jam

Thanks for the shoutout Adriaan! 🥳 @brianfetter.bsky.social is now on Bluesky too, so all the Keep Talking and Nobody Explodes designers are here! Here's us after winning the Excellence in Design award at the IGFs a thousand years ago