blondepizza.bsky.social
I stream, I do curation, I'd love to interview you if you're a dev/part of game development -- just doing what's fun and feels right.
Voicing Plinky in Mashina, check the Steam page out in my linktree!
https://linktr.ee/blondepizza
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334 following
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Holy shit this is awesome
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Yay -- these are so cute and I can't wait to pick one up <3
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These look great Goba!
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I'm so very sorry. Sending you all the love I can. <3
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This is so cool!! Would you ever consider offering these in a shop? :3
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If you'd like to see my playthrough, it's right here:
www.twitch.tv/videos/24817...
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Overall, I highly suggest this demo if the game looks like something you'd enjoy. It was a very seamless experience and I could see myself lost in this for hours. My only hope is that I can decorate my office on full release. Anyway, make sure to wishlist!
store.steampowered.com/app/1989120/...
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...and the macro fail state felt hard to accomplish. Mostly, this is just a fun & cozy game to sit back and relax to and I think it's very well implemented.
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...specific number of colored tiles together, specific number of trees, etc). Your goal is to get as many points as you can while properly rebuilding the land.
I found the puzzle aspect of this game to be extremely relaxing. There were fail states, but the micro fails weren't the end of the world...
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Each tile is a hexagon with a specific color and items on it. Matching the colors of the tiles and/or the items on each side of the hexagon to other hexagon sides yields the most points and the best layout. Ontop of this, each hexagon will sometimes have side-quests attached to them (ie. match a...
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...you see and interact with things on your own terms; it feels very nice. All the characters are super cute and their dialogue is well written and engaging to read.
Then there's the puzzles. If you've ever played Dorfromantik you can already tell how the puzzle mechanics kind of work.
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...pace & the way you want. When you're done with each puzzle, log off the computer and talk with your co-workers & get to know them better.
I was very drawn in to this by the art style. I love low poly graphics, I'm an absolute sucker for them. Luckily you CAN walk around the low poly office...
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The sixth demo I tried was Bubblegum Galaxy, a low poly cozy puzzle game all about rebuilding the galaxy one tile at a time, but not during my lunch break! You intern at an office and on your first day there's a colossal computer failure (been there, done that). Work to rebuild, but do it at your...
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If you'd like to see my short playthrough before I get stuck, check it out here:
www.twitch.tv/videos/24817...
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Overall I really did love this demo & I highly suggest checking it out. Me missing something doesn't mean you will. However, I would love for more communication to be added to the experience. Enjoy the demo & make sure to wishlist before it comes out next month
store.steampowered.com/app/2251400/...
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...much time just running between rooms trying to click anything I could possibly click. I eventually gave up and moved on to the next demo, which was too bad because I was really enjoying it until that moment.
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...sitting there bashing my head against every pixel to find where to go or what to do. I didn't even know I could drill for half the experience. There were bits of lore to be picked up but nothing meant anything to my quest. I found 3 of 4 kids I needed to progress and then spent the next however..
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I find many of these 'retro' inspired games tend to be extremely bad at communicating literally anything to the player at all. Regardless of that being an intentional design decision or not, I have to bring it up as a negative. There are 2500 demos in Next Fest and I don't have the time to be...
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...in adding that extra layer of depth to the world and each new area I was to explore.
I also really just loved the design of everything. The UI is nice, the characters were nice, the world was nice - I liked everything there was to like about the visuals.
That said, I hit a wall pretty quickly.
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...to it's retro style. I love the art of this game so much and I loved it even more when I got into the demo. The art is not only perfectly done, imo, but then there are color palette shifts for certain areas, along with music shifts or remixes to add to the mood. These shifts were instrumental...
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The fifth demo I tried was Everdeep Aurora, a side scrolling adventure game where you play as Shell, a small feline child looking for her mother. Journey through the underground with your drill to uncover the mysteries and find out what happened to your mom.
This game initially appealed to me due...