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bucketfullgames.bsky.social
#indiedev, #solodev, #gamedev studio creating: #CHAIRChampionsπŸͺ‘πŸ’¨ #AbsolutelyBarbaricβš”οΈ https://bucket-full-games.itch.io/ Happy for every follower & repost πŸ™‚
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Play the game here for free: bucket-full-games.itch.io/chair-champi... PS: look for #ChairRacingSecrets for some extra fun πŸ˜‰πŸ˜
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It's fine, I was just curious πŸ˜‰ I've paused working on this game for my other game #CHAIRChampions but am always curious about people's opinion on this game, too πŸ˜‰ I'll probably continue working on it by the end of the year πŸ˜‰
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Haha, thx! I found it pretty satisfying myself after I've added the pop-ups! 😌😬 At the moment if goes up to 50x. I think this is only possible in the secret area of the first level... I like the 'Berserker' title 😈 Did you try it out yourself? What's your best combo?
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I'm on mobile... I can't see this list... πŸ˜•
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No? Gifs don't show up in the "upload video" option πŸ€·β€β™‚οΈ
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Video clip because bsky apparently doesn't play gifs πŸ€·β€β™‚οΈ
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Oh... So bsky doesn't play gifs πŸ€” What about this video?
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Play the latest version of #CHAIRChampions for free here: bucket-full-games.itch.io/chair-champi... #indiegame #pixelart #gamedev #GodotEngine
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W ΕΌadnym, ale mam coΕ› innego na to πŸ˜‰ Graj tutaj: bucket-full-games.itch.io/chair-champi...
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Play for free here: bucket-full-games.itch.io/chair-champi...
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Play #CHAIRChampions for free here: bucket-full-games.itch.io/chair-champi...
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If you want to play my games, you can find them on my @itch.io page: bucket-full-games.itch.io I'm currently actively developing #CHAIRChampions and will continue with "Absolutely Barbaric" soon πŸ˜‰
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Also, you can find #CHAIRChampions and my other games on @itch.io: bucket-full-games.itch.io Leave a comment if you want to say anything! πŸ˜πŸ‘‡
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If you've read this far: thanks for your attention πŸ˜… This thread became a little longer than anticipated but I hope it carries over the idea of what a #gamedev does and help to decide if this is something you 🫡 want to try! Feel free to follow me & leave a like (or some πŸ˜…) πŸ‘‹πŸ˜¬πŸ‘
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So, what is it that you need to start your #gamedev journey & STAY ON THAT PATH? πŸ§πŸ€” I'd say it depends on your entitlement, but for me: - motivation to work on a solution to a problem, even for days - fun - readiness to steadily learn something new - creativity - see criticism as a chance to learn
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And THEN I saw it: beginning and end of the paths that are being used to track the progress didn't align with the start/finish line πŸ€¦β€β™‚οΈπŸ€¦β€β™‚οΈπŸ€¦β€β™‚οΈ After a re-alignment it finally worked! πŸ₯² This is one of the most satisfying moments in #gamedev, when you've found a solution to an annoying bug! 😌
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So I looked through my code again but could not find anything wrong with it... I could refactor a part though, so that's a win 😬 However, today I realized that one of the tracks doesn't have this problem, so I took a look at the actual track and compared it with the other ones... 🧐
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So I removed the Boolean and BAM, progress has been tracked normally! 😌 BUT: I saw that your position changed to last right before a new round started which would prevent to show you the time to the first or second respectively... 😩
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Snap... Turned out that the (pathfollow2d) node that is being used to track the progress can suddenly jump to the end - where it would then stay until the end of the round, even if the round isn't even half way done, thanks to that boolean variable πŸ™„ #GodotEngine
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I've been looking into this for over a week or two and revisited the whole code for tracking the progress during races and thought I found it after a few days: a boolean variable that checked if the progress reached 99.99% to stop checking it until a new round would start...
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But when you finish the race, it will be shown normally. Also, the intermediate time to the first (or second when in lead) won't be shown when you cross the finish line during races... It was SO annoying! πŸ˜΅β€πŸ’«πŸ€¨
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After MONTHS of going through brain melting concepts and trial & error I finally managed to add an actual racing mode to the game! It finally worked and I was so happy! But I also noticed an annoying bug: the UI will show that you're losing or in the lead... 🀨 (Look at the positionπŸ‘‡)
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You can still download the original version on itch (besides the latest versions): bucket-full-games.itch.io/chair-champi... Anyway, that was 2 1/2 years ago and since then I'm working on it to make it a full game!
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After some discussions with other gamedevs, I overthrew the original idea & made it a racing game with office chairs: "Chair Racing Simulator". With that new idea (and less scope) I managed to submit a playable game at the end of that game jam! πŸ₯³
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This game emerged from a game jam and was originally planned to be a time and energy resource management game with the title "Lazy Person Simulator".😬 Unfortunately, I got ill, time ran out & I only had this: use energy to move, go faster on an office chair, slow down on carpets...
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This leads me to the actual topic of this thread: What it's like to be a #gamedev? Well, there are probably many different answers with many different points of views to this question but I will try to provide some general insights with my game #CHAIRChampions as an example πŸ€“πŸͺ‘πŸ’¨
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As soon as you start thinking about your own solutions you will realize that there are suddenly much more possibilities to realize your game ideas! And it will be both, awesome and tiresome to try them out and explore your possibilities! πŸ₯²
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What about the animations? How to add crawling? Climbing? Or how to realize my other ideas that are not covered by any tutorial? πŸ€” At some point you need to climb out of "tutorial Limbo" and start thinking about solutions yourself!πŸ’ͺ This is where the REAL fun begins 😁
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Until then, I've always learned from tutorials that showed how to create a whole basic game. I think it's great that those tutorials exist because it gives new gamedevs ideas and direction... But at some point this is not enough. You know how to move a character - but...
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Due to changing circumstances in my life I had to step down a bit and changed from 3D games in Unity to 2D games in Godot... I also took part in my first game jam where I learnt how to use Godot - and released my very first game "No Escape from EvilJam" πŸ₯³
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That day, I learned that there are assets one can use legally for your own games... That gave me a massive motivation boost and kept me going until now! πŸ’ͺ😀 Fast forward a few years... ⏩
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I took a break for a few days to re-think my choice of hobbies... Then I looked at the other stuff that came with the humblebundle: assets! Game-ready 3D models, sprites, sounds, music... Even a world building tool! And I can use those in my games? Cool! What a time saver! πŸ₯³
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Coding is just a relatively small part of gamedev! What about the graphics? 3D models, textures, sprites, shaders(!? What are shaders?🫣)... Sounds, story... Marketing!? Wtf? How am I supposed to handle all this stuff alone? All these questions left me near despair... πŸ˜΅β€πŸ’«
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So I started to do the courses and learned a little C# (which was easy to grasp after learning C++ πŸ˜‰) and some common coding patterns... Everything went nicely and I learned quite a lot! Then, after ~3 months in, a sudden realization hit me hard that nearly made me quit! 😧
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6 1/2 years ago, I've finished my studies & passed my exams and was looking for something to keep coding in C/C++ & stay motivated to not forget it. Coincidentally, there was a Unity humblebundle with assets & courses at that time which I bought after a little hesitation - it was worth it! πŸ˜‰
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I'll start with an introduction: My name is Robert, I'm a technician/engineer in electronics throughout the day, have a family with 3 kids & started with gamedev to improve my coding skills 6 1/2 years ago. It was also a long forgotten dream of mine to become a gamedev one day... 🀩
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If you want to motivate me further, you could play my game #CHAIRChampions which now lets you randomly trip over carpets πŸ˜… Play it for free here: bucket-full-games.itch.io/chair-champi...
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Play CHAIR Champions here for free: bucket-full-games.itch.io/chair-champi... Watch the live stream in ~5h here: www.youtube.com/live/0hzrKEh...