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charleshgamedev.bsky.social
Game Developer - Animus Interactive | (Unreal/Unity) | Meridian Divide RTS (Unreal) | Learning 3D, VFX & Chaos Destruction and sketching, https://discord.com/invite/mdjBBEjqK3
207 posts 171 followers 132 following
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Agreed πŸ™πŸ’ͺ number 3 looks really good πŸ’ͺπŸ’ͺ
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You noticed haha, good good, yeah I don't want it to perfect, it has a smoother feel when the timings slightly overlap in places.
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That's the core inspiration πŸ’ͺ, thank you for commenting πŸ™
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Can't mix images and videos yet so here is the clip
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Yeah, very πŸ˜‚πŸ˜‚
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And a little collapse test
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These look cool dude, you can what they are thinking 😁
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Me too bro!! 🫢🫢
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This is really coming along dude, awesome work!!πŸ’ͺπŸ’ͺ
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It's a tough question, makes it too difficult to chose 1 thing πŸ€”πŸ˜‚
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I always buy my parts from a supplier, that way you know exactly what your getting, price isn't too bad either, some places even offer plans for paying off over time
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Amazing!!! Can't wait for what comes next 🫑🫑πŸ’ͺπŸ’ͺ
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Nice character! Keeping my fingers crossed you find a suitable va πŸ™πŸ’ͺ
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Making the sample of a game or vertical slice doesn't make it any easier, if anything it's the opposite as you are trying to highlight what's on offer long-term but in a very thourough selection of features and levels etc, your doing amazing work and can't wait for more πŸ’ͺπŸ’ͺπŸ’ͺπŸ™
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I wanted to make it used and look like it's had a good time in service πŸ˜€, The red glass is specially designed to combat uv damage and brightness from the daylight.
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Looks good! Something I've been wanting to try properly.
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Will always keep trying πŸ™πŸ’ͺ