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chirilrussu.bsky.social
LFW in Game Design / QA. Portfolio - http://chirilrussu.com/. Currently: Volunteer Level Designer @ waxheart.info. Prev: Coin Crew Games (Escape Academy), Aeria Canada.
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KotOR movies

The big moment has arrived: 🏆 We'll be revealing the winners of the Thinky Awards this Thursday, 27 Feb! 🎉 Click "notify me" on the video below so you don't miss it. www.youtube.com/watc...

I just released the Museum of All Things version 1.0!!! You can find it at mayeclair.itch.io/museum-of-al...

i love doing more stylized impressionistic stuff bc you can just put things wherever as long as it looks good

I added a boomerang item inspired by my buddy Mack. 😆 You're gonna need a bigger wallet... #GodotEngine #pixelart #gamedev

Friendly reminder that EA’s photosensitivity tool (IRIS) is free for everyone to use if you need it. In this case, it could save literal lives. github.com/electronicar...

In town for GDC? Come to Day of the Devs on the Sunday before! We've got tons of great games, cool developers, food trucks, and music. It's all ages, and it's ALL FREE! www.doublefine.com/news/day-of-...

NEW EPISODE IS LIVE! Episode 188: We’re Getting Tired of Clowns in the C-Suite (News Show): Despite mounting evidence that GaaS is struggling, executives continue to go back to that empty well. Also: A ton of earnings reports, as the labor picture worsens. virtualeconcast.com/podcast/epis...

Criminal that the Nemesis system is still under lock and key and the one game that was going to use it gets canned.

15 more seconds of our indie game #indiegame

Walkthrough of some early gameplay! Remember to stretch! 🤸‍♂️ #gameplay #indiedev #gamedev

🎟️ Interested in game development, but don’t have a GDC pass? We’re giving away 50 GDC All-Access passes as part of the Xbox Gaming For Everyone 2025 GDC Scholarship Sweepstakes 💫 developer.microsoft.com/games/articl...

Early days, but… We’re doing something.

It is simply not plausible given how this tech works that you could take old footage from an old video game and have a 'model' 'run' the game on new hardware, and only a fucking idiot would believe that.

Marvel Rivals director and team laid off according to posts www.resetera.com/threads/marv...

since I'm on a Rogue Legacy 2 mood, I wanna share some animations I did for the game, beginning with the best one: pet the dragon!

My kind of vehicle! 💙🚚 #GodotEngine #indiedev #indiegames

Switchblade (@rubic.bsky.social, @torcado.com, @shycryptid.bsky.social, @camelot.bsky.social, @keestak.bsky.social) "A "Getting Over It"-style platformer adventure game where you play as a weapon." PWYC to download / play on itch.io - Windows, Browser: warpdoor.com/2025/02/12/switchblade/

Moons #pixelart #art #space

On the #GameMakersNotebook Podcast, @trentkusters.bsky.social chats with @unormal.bsky.social and @jfg.land about their roguelike, @cavesofqud.com, the 17 year dev journey to 1.0, thoughts on modular design, bespoke and procedural content, lessons learned over the years, and more! Links below🎙️🎮👇

animated a very normal horse on stream

For Naginami and the Crimson Thread, I focus on fluid motion. To playtest, I use a trailing line that visualizes movement—if the line flows smoothly, so does the gameplay! #gamedev #indiedev #playtesting #platformer #2Dplatformer #indiegame #gamedevelopment #gameanimation #UE4

A New Virtual Economy Ep is LIVE! When A Publisher Won’t Use the Word ‘Layoff’ (News Show) EA buries the lede on layoffs. Also: Earnings season begins, Circana report for December 2024, a recap of the GDC State of the Industry report, and more. virtualeconcast.com/podcast/epis...

So making these kinds of responsive narrative systems is where my passion lies. I was lucky that Civ had a ton of good data for me to build off of, and I shaped our approach around what we had. I’m talking more about how I did this at GDC this year for people who are interested!

In gamedev, we joke about how we shouldn't care so much because "we ain't curing cancer" so chill, right? But you know what? These last few weeks reminded me that the Arts, esp accessible Art like videogames is incredibly important because games have a big place in sculpting cultural norms.

The Video Game History Foundation's library has launched in early access - a freely available archive of video game history research materials. (Read more: Video Game History Foundation)

here's a vulnerable thread about pay (or lack thereof) in the #gamedev industry right now i think this is an important & useful conversation to be having right now. if you work at a studio, run one, want to work in games, etc.. if you have thoughts, please share, all perspectives are important

Hey gamedevs, we are hiring for a ✨ lead VFX artist ✨ for our team at System Era. Exciting project, excellent team, great vibes and work/life balance. Pacific time zone, remote/WFH friendly but also have an office in Seattle that many people work out of. (Sharing appreciated!) systemera.net/jobs

Hey lovely peeps, do I know a very technically inclined (unity) game industry advocate ambassador anywhere in Europe? Someone that loves to go to events and talk to people about their games, experiences and any technical issues. Must be job hunting! Shares are very appreciated 🧡

oc ✞🕷

Years before Rockstar's Bully, in Italy, we had Tabboz Simulator. A free game released in 1997, it was a simple Tamagotchi-like "white trash" simulator where you could fight metalheads (and get beat up), find a girlfriend, modify your scooter, and especially buy loads of furry clothes.

BREAKING: Game devs! Steam now has a new FREE tool to preview how your game assets will actually look on the store! Made by a dev, bought by Steam & given away free! ✅ Accurate Mockups ✅ Easy drag-and-drop in Figma ✅ See all your assets #gamedev #steam #indiegamedev

LeBlanc in her true magical elegance. #LeagueOfLegends #LeBlanc #DigitalArt

Silly thing I do Unreal. #ue5 #gamedev

💙Arcane❤️ #art

#gamingthepast friends. If you want to better understand how historical game designers approach game design and the myriad factors besides "historical accuracy" that shape designs, can't do better than Soren Johnson's Designer Notes. Latest is w/ Anton Strenger, designer of Civilization expansions

5 tongue-in-cheek game writing exercises that are a more realistic representation of what most game writers do (in my experience) than a branching dialog tree:

Good morning

yeaya