chodesu.bsky.social
🦋 #movies #books #anime #manga #games
#turbografx #singYesterday #va11hallA
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Looking forward to 28 Quettaseconds Later
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Sometimes I don't feel like doing anything, which is a bummer. I've yet to find a good solution for that, and perhaps there just isn't one
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This is a game I feel like I need to congratulate people if they play the whole thing
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Can't remember a thing about the story, but basically every drawing of the industrial cityscapes in Blame is some of the greatest art I've ever seen. Really wish I owned the large paperbacks...
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This game can be found with a few others in the "Ninja Jajamaru Retro Collection," which goes for $15 (but at times on sale for $3). I recommend getting this packed with the modern release "Ninja JaJaMaru: The Great Yokai Battle" though (which I'll be sure to talk about later 🙂).
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One thing I think is worth mentioning is you can play two players (taking turns), and the second player isn't just a palette swap of Jajamaru-kun. You get to play as the princess he usually rescues! An unusual choice for the time, but I appreciate them letting a heroine get to save the galaxy.
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Main downside for this game is its level design. It's pretty bad, ngl. But on the plus side, the game is really easy for a NES game (well, Famicom game). So I still recommend giving it a go if you're ever in the mood for "random Blockbuster weekend pickup that made for a fun, breezy playthrough."
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The gameplay has you jumping on enemies, and picking up upgrades that let you throw weapons or jump repeatedly in the air, etc. But an extra bit of control you get is the ability to zoom. You rev up, running in place—then launch yourself forward... like Sonic's spin dash? But much jankier, ha ha.
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It's a side-scrolling platformer that very obviously is mimicking the look of Super Mario Bros 3. But that game looked great, so fine by me. Normally ninja protagonist Jajamaru-kun is in Japan fighting yokai, but this time he is in the one place that hasn't been corrupted by capitalism... SPACE!
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10) Ninja Jajamaru: Operation Milky Way (1991) — Developed and published by Jaleco. The Ninja-kun/Jajamaru series of games is an interesting one. Many were Japan-only (including this), and most ranged from so-so to half-decent. A few issues aside, this is an entry I enjoyed!
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Tank Force is included in the simply titled "Namco Museum" for the Switch, along with a bunch of other great Namco arcade classics. (And it supports TATE mode!) The collection is $30, but regularly goes on sale for just $4.79. A steal at that price.
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There isn't much to say about Tank Force, but the beauty is in its simplicity. Top-down view tank shooting action, just have at it against the enemy tanks and try to get more points than your friends. Frantic fun you ought to try out next time you're having a retro game party.
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9) Tank Force (1991) — Developed and published by Namco. Certain arcade games of Namco's have been re-released a lot, but this is one I think doesn't get its time in the sun as often... which is a shame, because Tank Force rules. It's like Pac-Man with tanks. And you can play with friends!
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Also, today I learned...
It's Galaxy Express "Three Nine," not "Nine Nine Nine"
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Find it mildly curious how Japan had this time where they were all about putting trains and nautical vehicles into outer space (this, Night on the Galactic Railroad, Captain Harlock, Space Battleship Yamato).
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I also found it very funny that the kid wants to kill the evil robot Count Mecha, but immediately befriends a woman named Metal... and I'm like, uh, you might want to think this through, kid lol. (Yes, about 115 minutes in we learn she's a robot too.)
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My biggest complaint is the first half of the film does a nice job of establishing a surprisingly sweet mother-son dynamic for the two leads, something I very rarely see in sci-fi adventure stories. But the second half, unfortunately, of course, goes a more Oedipal direction (sigh).
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I can see how this film impressed audiences in Japan in 1979 (along with Lupin's Castle of Cagliostro, paving the way for a bigger anime boom in the 80s). But this is probably something better enjoyed via the anime TV series, or (I imagine more so?) the original manga.
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It's clear the creator of this has a grand vision and wants to say some big classic sci-fi things about humanity and the future. But in this case it all feels very surface level to me. There are some good lines here and there, but the characters, plot, and setting feels half-baked.
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Mixed thoughts on this one. This is an attempt to make a film for a series that's clearly a picaresque episodic travelogue. Kid visits different planets, has pulp sci-fi adventures with robots and aliens and space pirates. And also his mom-not-mom is there. It all feels abridged, a sneak peek.
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So frustrating we are not in the timeline where this has already happened
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In this case it was 隠す (kakusu - to hide)
The anime being Kakushigoto (隠し事 - secret)
(Of course, the anime title is a pun, since it's a homonym with 描く仕事 - drawing job... The dad's secretly the artist of a bawdy manga.)
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I recommend picking this up if you want a real under-the-radar arcade experience to check out. It's not making any Top Ten lists, but I think it's worth a spin. It's only $6, goes on sale for $3. Ratalaika does good work bringing back obscure games like this!
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My main complaint is it's *brutally* difficult. But luckily with the re-release, you can use easier settings to make it feasible for beginners to play through (not to mention, rewind and save states).
Also have to mention... the songs are bangers. Underrated soundtrack here!
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If you get hurt enough, you lose the body you're possessing and have to hurry and possess another before your spirit energy bar is depleted. Each enemy gives you a different ability to fight with. It's really cool! But pretty jank for the controls and physics, admittedly.
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The game starts with you, Average Cool Dude, getting killed. So you're a ghost, and you gotta go rescue your girlfriend from the bad guys. And quite the eclectic bunch they are! Mafia men, ninjas, fire-breathing lizard people, kung fu ladies, floating Dhalsim guys, Rambo shooters, Yuki Onnas?
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7) Avenging Spirit (1991) — Developed by C.P. Brain and published by Jaleco. Also known as "Phantasm" in Japan. This is a game that I hesitate to call excellent, but it is a really interesting and unique one. An arcade platformer with an enemy-possessing twist!
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There are 30 or so Genesis games that get re-released again and again (Sonic, Streets of Rage, Shinobi, etc), so it's greatly appreciated when solid but lesser-known titles like MUSHA finally get to show up again. It is included in the Switch Online subscription service with the Expansion Pack.
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What stands out most for me in this one is the cool theming. It's futuristic, but with a traditional Japanese aesthetic. Like if the Sengoku samurai period turned cyberpunk. The music also features some of the best tunes you'll hear on this 16-bit system.
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7) MUSHA (1990) — Developed by Compile and published by Toaplan and Seismic. This vertical scrolling shooter is a great representation of the rockin' fast-paced arcade action that I associate with the Sega Mega Drive/Genesis. A must-play for shmup fans—an iconic entry in the excellent Aleste series!
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Context aside... That artwork! So, so good.
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Need me a Geocities/Angelfire page full of spinning gifs, a few "Under Construction" pages, a repeated image for the background, a fan art page, wallpapers page, a counter for how many people have visited, a guest book to sign, and a midi of a 90s anime ED that automatically plays