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chriscalation.bsky.social
Game Programmer 🎮 | Hobby Artist 🎨 | Vienna, Austria 🇦🇹 | Happily 🏳️‍🌈
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Game programmers be like: wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww #gamedev

Nothing validates your efforts more than receiving fan-art.. #screenshotsaturday #horrorgame #heist #indiegame #gamedev #ue5 #berghotelheist

Unlit vs. Lit - View from the bathroom to phone #gamedev #horrorgame #ue5

Something evil lurks in the snowy Alps. Super excited to share a pre-alpha sneak peek of our game Berghotel Heist which will be presented at the GDC this year. Stay tuned! #screenshotsaturday #gamedev #indiegame #ue5 #gdc #berghotelheist

Paintings I did for our horror game have finally made it into the level! 😊 #screenshotsaturday #indiegame #digitalart #illustration

..and they say romance is dead #screenshotsaturday #horrorgame #heist #indiegame #ue5

Goofing around on #screenshotsaturday #indiehorror #indiegame #ue5

Be careful when using Level Sequence with Binding Tags. The “Add Binding” call should be done before the “Play” call. Otherwise the level sequence will unnecessarily spawn a new actor during "Play" and then destroy it when the binding happens. #ue5 #gamedev

Kick off the weekend in style—load the loot and make your escape! 💰🎭👹 #screenshotsaturday #indiegame #gamedev #ue5 #heist

My Hand IK doing just lovely on this #screenshotsaturday #indiegame #gamedev #ue5

Doing some modelling in #blender for a new game project I've started recently... it's a nutcracker head! #gamedev #b3d #lowpoly

Are you serious... this is how he hits me through the wall... 🥲 #gamedev #ue5

Just added hearing and damage perception to my NPCs and the improvement is huge! :) #gamedev

I wish Level Blueprint functions that are marked as "call in editor" would simply show up as button in the main toolbar #gamedev #ue5

Vacation doodles that stirred up a potential game idea for 2025! I will brood over it some more...

If you are working with the PhysicsControlComponent in Unreal, don't be like me and overlook to change the Physics Transform Update Mode on the SkMesh or else your characters will float into space #gamedev #ue5

Unreal generates little nav mesh islands inside hollow geometry... whaat...!? This has cost me a lot of nerves just now 😭 #gamedev #ue5

Just animation things #gamedev

I'm working on some enemy AI EQS stuff... it seems a bit tedious to setup the query though? Especially with data binding values from blackboard keys. I wonder if it's faster to just write custom EnvQueryTests.

It's been [ 0 ] days since Meta Human caused annoying issues for me. #ue5 #metahuman #gamedev

Meta Human skeleton is lagging one frame behind the parent mesh when using Copy Pose From Mesh. Anyone know why? It works with B_Manny. Only the Meta Human actor has this issue. #ue5 #gamedev #lyra

Happy end. I managed to serialize the attribute set after all. 🙂

Having a weird issue with MetaHuman hair. But only in the packaged game! The closer the camera, the more hair disappears... so maybe some culling setting? Any ideas? #gamedev #metahuman #ue5

How can I save attributes of an UAttributeSet into my save game? I'm trying by calling Serialize on my PlayerState which has the attributeset as property but it seems that that is not enough...? #ue5 #gamedev

Any game devs on here that do YouTube? #gamedev #indiegamedev

Tried metahuman in #ue5 today. Really easy to create and integrate. I hope they add more hair styles and clothes soon. #gamedev

Help. I don't want this light to reflect on my characters hands and weapons... my gut feeling is that there should be a simple solution for this... any advice Unreal game devs?

Any unreal dev out there who as used DISABLE_REPLICATED_PRIVATE_PROPERTY(AYourActorComponent, bIsActive) to prevent an ActorComponent from replicating its activation/deactivation? It feels useful and hacky at the same time. #ue5 #gamedev

Hey game devs, vfx artists in particular, I just saw this PrismaticaDev's plugin m.youtube.com/watch?v=OgXr... and it seems pretty awesome and well made. Does anyone know how this compares to Fluid Ninja?

Ah, yes... the animation retargetting worked perfectly fine.

So annoyed by the Epic Games Launcher getting stuck during downloads, randomly closing itself and the back button always navigating me to something random. I love UE5 but the Launcher is killing me.