corvidcosmo.bsky.social
I love games and animations and wish to make stories in an animation or game.
8 posts
2 followers
13 following
Getting Started
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I love the symmetrical design you went for in this.
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(3/3) I do like how High Max (one of the bosses) is designed to be taken out a certain way by stunning it, but I don’t like how if you don’t have the weapons needed, you’re just forced to get a game over. (I think they should have added an Exit Stage option). Anyways those are my opinions on X6.
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(2/3) One example is where I have to fight a mini boss 4 times through the stage and every time it takes forever due to the absurd amount of health it has, I ended up resorting to Zero’s screen wipe attack to finish it quickly, but how is anyone supposed to get through this stage without that move.