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creatorcarnage.bsky.social
A Minecraft minigame event for content creators! Creator Carnage 5: ??? Logo: @apples05.bsky.social Graphics: Falcaograve https://discord.gg/v2VDY2v8rv https://creatorcarnage.company.site/
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Golem Guardians: - A small change has been made to the map to make attacking a little easier. The Arena: - Most of the snow layers have been removed to make silverfish less annoying. And those are all the changes, be sure to tune in tomorrow at 3pm EST! 6/6
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Parkour Gauntlet: - Added a couple of new levels, and made small changes to a few existing ones. - Improvements to difficulty scaling - the first half of levels of each difficulty will generally be easier than the second half. - Improvements to player visibility. 5/6
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TNT Trouble: - Added creeper spawn eggs - Map decay now only starts 1 minute into the round, but decays twice as fast. Memory Builders: - Map has been switched back to the original Streets map. - Team bonus points have been reduced from 48/28/12 points to 40/20/8 points. 4/6
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Beacon Brawl: - The game has been reworked! You can see the changes below: 3/6
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General: - Updated to 1.21.4 - Added Fun Stats! After each game, the top player in 2-3 different stats will receive a shout-out for their performance. You will also be told if you placed well in a particular category. 2/6
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Angrybirdsgamer agrees
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And congrats to the Lemon Lizardfolk for winning Mega Hot Potato!
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In Hot Potato, players without the potato can now punch each other. After the event, we will be playing a round of Mega Hot Potato with all 8 teams, so stick around! And those are the changes - tune in tomorrow to watch the event, and make sure to donate to the Jingle Jam!
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In Golem Guardians, the way that golem damage points are split between teammates has changed to also account for kills. For the event, the iron golems have been replaced with snow golems (don't worry - they're beefier than they look!)
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In Memory Builders, we have some new builds in the pool, including a few holiday-themed ones. The forcefields in TNT Trouble have had their duration buffed from 1 --> 2 seconds, and improved visuals.
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We've made some minor kit changes in Beacon Brawl. The medic is now limited to only holding 1 health potion at a time, and the lumberjack's axe has been nerfed from stone to gold.
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Visibility in Parkour Gauntlet has changed - players will now become fully invisible within 5 blocks, and fully visible outside of this range. For this event, we're increasing the number of easy levels from 12 to 15, and there'll be one level fewer of each other difficulty.