dangabrielgames.bsky.social
Austro-argentinean game and narrative designer, writer. Cares about stories, empathy & high level analytical thinking. Open for work.
Homebound due to #ME/CFS.
linkedin.com/in/dangabrielgames
32 posts
274 followers
1,849 following
Regular Contributor
Active Commenter
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Hey, is this a paid QA job or are you trying to crowdsource early impressions?
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Story does get good - IF you're not looking for a straight, linear story. It becomes more and more a nonlinear collage. I think it is a type of narrative that requires some involvement from the player. Making their own connections and interpretations. Vibing with the metaphors and art references.
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Took you some time. 😁
And this type of wordplay is actually relevant to quite a few puzzles too!
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Audio options if I think about it across all games. For me personally, I have to check for removing screenshake/motion blur (cognitive issues/long covid) and turning off hold button/press control stick bindings (tendonitis).
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... a hairdrier to distribute the color outwards towards the edges.
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I wouldn't know how to do that digitally, but irl i'd tape a piece if grained aquarel paper down (so it dries straight), take a dark blue, put a drop of a complementary color in it to reduce saturation, apply a film of water to the paper, put a drop of the diluted color on the water and use...
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The examples from Robin Hood read to me like wet-on-wet watercolor with very diluted colors. There's a subtle gradient going on, looks like a 'broken' muted blue spread on the edges and a darker color where the gutter is.
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Hits the nail on the head.
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(I hope that wasn't too preachy frommy side)
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... most people just never get to learn it. And on top of that, oneself tends to overestimate how good they are at relearning things. 😁
And you can't really change people, certainly not over the internet. Might be better to learn to save your own energy.
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Our brains seem to be hardwired to protect your own energy levels. Rewriting something you know is a huge energy expense, and thats probably why people react so aggressively to being 'forced' to do it.
Being able to accept that you're wrong is a SKILL that needs to be thought, and...
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Oh, I get that. It's certainly frustrating to be very knowledgeable in a field, seeing someone get stuff so OBVIOUSLY wrong and the be confronted with a hostile reaction on top once you try to correct them.
But the thing is, almost everyone is naturally resistant to having to correct their view...
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Looks awesome in the best, most horrible way. The peek into the process is also much appreciated!
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That being said, I might take fotos of things that I can't easily remember. Book titles, web pages, dates, etc. For me, it's less cognitive load to take a quick picture than to stop and write things down.
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For me it is pretty much the other way round. I much prefer to be fully engaged in a talk, and if I write I find myself being focused on taking notes instead of thinking about the implications of what's been said. I also remember things better that way.
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Ping! I'm in Austria!
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Yeah. That one.
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Darnit. Awesome. AWESOME I say!
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Hapy new year and thanks for the code! Your game looks aweaome!
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I'm happy to hear that! Very much tailor-made to tug at writer's heartstrings 😁
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There's a couple of sites that emulate it directly in your browser. Dunno if it is the best way, but its convenient.
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Gets the Austrian seal of approval from me!
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I'd be happy to give feedback!
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Hey there!
Narrative designer and games writer here. Worked on Lost Words Beyond the page.
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I'd appreciate to be added. I'm a freelance Narrative Designer and Game Designer. Worked on Lost Words and Alone in the Dark