Profile avatar
digikerot.bsky.social
Anime nerd and occasional Playdate game making person.
817 posts 147 followers 90 following
Regular Contributor
Active Commenter
comment in response to post
I feel like they should maybe have been a little less coy about the setting upfront, as it probably would have diffused the expectation of it being something of the scale of a mainline series.
comment in response to post
I think it’s more that it’s specific style of humour a little divisive. Doesn’t really help that the commonly available subtitled version at this point has ended up being Funi’s much more flavourless one rather than the original CR subs.
comment in response to post
French Bread Fighting Game Pre-Match Text.
comment in response to post
Admittedly, I think this particular brand of escalationist absurdist humour just works wonders for me personally. Hope we get to see football match in the adaptation.
comment in response to post
(This is in no way a negative assessment, by the way)
comment in response to post
And, because Playdate keeps us on our toes, also starting March 25th, brand new systems will cost $229. (Our old factory dropped us and our new factory unexpectedly charges a lot more to make a Playdate! 😮‍💨) So, this is your last chance now to buy a new Playdate at $199! Act fast! ✂️ shop.play.date/
comment in response to post
Yeah, one volume of Rick and Morty The Manga might be too much...
comment in response to post
Still going I guess lol
comment in response to post
(I really shouldn't put this much work into a post this dumb lol)
comment in response to post
Yes, yes I could.
comment in response to post
How dare I have obligations on a Thursday. Cursed am I! Cursed I say!
comment in response to post
Anyway, not actually sure where I was going with that thread.
comment in response to post
I should probably clean my keyboard, now that I look at it on camera...
comment in response to post
For drawing on PC, I use one of those boring old cheap Wacom One tablets rather than one of those fancy display ones. I guess I’m used to it lol
comment in response to post
I do also make use of Pixel Studio on the iPad to do line work on occasion, mainly if I want to take a break from being at the desk. Very unfriendly program, but the paid version can export layers out to PSD, which I tend import back into pdn to, err, “colour”
comment in response to post
Anyway, I mostly use paint-dot-net for creating Playdate art assets. Main thing that's useful there is that it has a whole bunch of dither patterns as standard, and the interface isn't overly complicated. Mostly the dither patterns, though. Just remember to switch off anti-aliasing.
comment in response to post
The novel is great, coincidentally. Have no idea what the manga is like though. Edge of Tomorrow/Live Die Repeat/Whatever they are calling it today is pretty good as well, for what it's worth.
comment in response to post
Well, the manga is the Death Note artist - ABe did the novel illustrations for the book all this stuff is based on.
comment in response to post
Having too many games coming out ti play is a good problem, I guess, but a problem all the same.
comment in response to post
Anyway, that’s shop talk for this evening. I should probably talk about my half-arsed stage production pipeline at some point, that might actually be useful to know for someone.
comment in response to post
It’s proved to be a pretty good time investment, honestly.
comment in response to post
There’s a fair bit more setup involved in using a midi sequence for music rather than streaming an audio file, though, and I gather it’s a bit more of a processor overhead particularly if you have a lot of individual instrument channels. I’ve code to help me manage this stuff at this point tho.
comment in response to post
Your audio samples for the instruments do eat a storage, but that can be somewhat mitigated if a lot of your tracks end up using a lot of common samples.
comment in response to post
Big advantage of this is that, aside from making it seem like I’ve put in way more work than I actually have, it really keeps the file size down - audio is the one thing on PD that isn’t relatively tiny, and I don’t feel like a deserve to hog 40mb of limited storage.
comment in response to post
So it alternates between Track 1A, Track 2A, Track 1B, Track 2B, Track 1C, Track 2C then loops for each successive stage. The stage music in Negative works the same way, coincidentally.
comment in response to post
With a few odd exceptions like Samurai 7 and Utawarerumono, you are getting into around 2008 before actually making stuff with HD delivery in mind started to become more normal.
comment in response to post
Most of those shows made between the start of digital colouring and composite were made with SD broadcast and DVD resolution in mind, and most upscaling methods tend to be destructive to detail. It's why so many of those US releases are doing SD on BD these days instead.