Profile avatar
ditherworks.bsky.social
Game Designer and Solo Dev https://store.steampowered.com/app/3231030/Mountain_Hook/
7 posts 14 followers 9 following
comment in response to post
Wow, I just looked up some footage of that and it's eerily similar to what I've got. Not to worry, I'm sure there's room for one more sentient blob simulation.
comment in response to post
Nice to see the British colour scheme in the emergency services vehicles there. I expect there's a half-eaten Greggs pasty on the dash-boards
comment in response to post
You're right, there's definitely a similarity there and I would love to do something multiplayer with blob players hunting down terrified, less-mobile human players. However, I really need to keep the scope under control so this needs to be something small and single-player - for now.
comment in response to post
It's too early to know as I'm still experimenting with the direction and style, however, I am terrible at anything musical so I will need to call on someone else's talent. Once I get to that stage I will certainly let you know.
comment in response to post
It's a CharacterBody3D and a fat cluster of spherecasts. I gather nearby surface information from that and then figure out how best to suck towards the surfaces and traverse them.
comment in response to post
It uses your watch history so even a brief glance at a Massala recipe will get used for engaging you. You can search your history to find and prune these records, which helps a little. I still can't figure out why mine keeps suggesting something called "cumtown" though. I shit you not.