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eddaket.bsky.social
Pokémon Speedrunner Twitch Partner Software Engineer Interstitial Producer Staff for GamesDoneQuick he/him Twitch: https://www.twitch.tv/eddaket Contact: [email protected]
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Nothing yet but there almost certainly will be. We used to do things to avoid long loads or laggy areas, which can be looked at again
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Yeah there are definitely some decisions made explicitly to avoid lag or a long load. Things gotta be looked at again for sure
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Paint. Basically builds off how we do the prior fight