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esperlunaria.bsky.social
Demon Lord VTuber | Fueled by anxiety and coffee | VArtist/Rigger | Genderfluid | AuDHDer | Commissions & Links: esperlunaria.carrd.co Art Acct: @esperillustration.bsky.social
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Round!! 🥰
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A game I love is fraught with issues like this. I'm saddened but unsurprised that this is pervasive throughout software engineering 😞
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I'm in the same boat - I've considered doing a yt watchthrough again but if I watch those things does that then suggest those things to other people, thus empowering the franchise? Those new watchers could also become buyers, which continues to fund the awful things outside the franchise.
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As a broke ass witch my go to for working with living space has been sound cleansing and sweeping 👏🏻
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Me too me too! :)
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I'm the exact same way - I don't get as much enjoyment out of being hoodwinked as others do so I usually avoid today. Have a good stream and everyone better behave 🥰
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Congratulations! That's a huge milestone!!!
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🥰
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Here's the one I got before! (fav colour 🤍) Most of it is still right but the last one and the special are both off
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(Also I know the grammar on this post isn't perfect, most of it is intentional such as the capitalized words for *emphasis* and some were just cause I'm tiiiiired)
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Our Bard player wanted me to put here that in the most patronizing tone he could, he said "You all really made some good decisions tonight. Things worked out well for you." Casting Vicious Mockery 🙌🏻
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Cute cuuuuute!! 🐾
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Their voice sounds like a hushed, multi-toned whisper with bells, even yelling. "If you come out now we won't kill you when we find you~" And that's where the session ended for the night.
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As the rest inspect the bodies, the Wizard uses Fey Step to blink out of the door, lighting a torch with their magic to find the last culprit. They're faster than the Ranger in flight but cannot find them (My nat 20 lost!!!), so they raise their voice into the darkness.
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He then laughs as the mask of comedy appears on his face and he beheads the Rogue in one fell swing of the warhammer. The rogue's body takes an extra second to register and fall to the floor.
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While that's happening, the Barbarian strides up the the Rogue, frozen in place. "We gave you a chance to give up." (We did.) He readies his warhammer as a gleeful grin crosses his face, and he hears a giggle in his ear. He swings into the ground next to the gnome. (2 nat 1's with advantage!!!)
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The wizard flies out the other hole left by the Paladin to assess the damage and rally their skeletons behind the rogue (spooky skeleton wall) and sees a door ajar. She then flies that way.
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Our Paladin comes back into the room through the hole he and the Barbarian made and tries to cast a spell but the Rogue slips away. Our Cleric comes in behind him and casts Hold Person as he starts to slip out of the door to the room.
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Our Wizard (me!) backs up from the enemy Rogue, who is too stunned from the Cleric behind him to stab at me (he also wanted to save his reaction for uncanny dodge), and casting fly, the Wizard flies up into the corner, hissing at the Rogue. (Keep in mind the Wizard is a fricked up fey creature.)
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At this point the Gloomstalker Ranger (who we can't see because the room isn't lit up) starts to sneak away, having seen one of her party members crumpled and the other turned to dust.
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They see the enemy Cleric coming for me and with their skull paint and faint glow of the enemies' spell, they say "I hope your god loves you." They then cast Inflict Wounds at 3rd level, CRITTING and the DM rules that they instantly die from it, turning to ash.
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Their Cleric casts spirit guardians, harming our Paladin, Barbarian and Cleric who are all in melee range. The enemy Cleric starts moving towards our Bard and Wizard (remember what I said.) Our Cleric says ooc "Hey so I can cast a spell with a 5ft range with my warcaster feat, right?" OH BOY
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The enemy Rogue tries (and fails) to stab our Paladin, using the free disengage to then go after the squishy Bard and Wizard in the backline. (Keep in mind for the next bit that our Cleric and Wizard are longtime friends and VERY protective of one another.)
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Our Paladin 1 shot a sturdy fighter to start the fight (everything with advantage from the Kobold's shout). -5 to hit and +10 to damage on each of his strikes, with smites to really round out the damage.