fhomolka.xyz
GameDev | Programmer | C | Odin | Jai | Play Selaco Now:
https://store.steampowered.com/app/1592280/Selaco/
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644 following
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open.substack.com/pub/realfix/...
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Ty for the tip.
I wasn't aware there were several pkg managers on Windows, i thought they were the same thing.
Cheers!
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(PS: `scoop install llvm` gives you a Clang toolchain for Windows which works out of the box and can compile Win32+DirectX apps - although I'm not sure if this requires a separate Windows SDK to be installed)
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Forreal?
Perhaps it's time I try out chocolately.
Ty for the info!
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Please go here to report the page. You guys are the best! 💙
store.steampowered.com/app/3606540/...
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It's genuinely a great way to learn new skills, because it ensures you have that motive, that drive to continue working on the project.
And if you ever decide to make a game, it sounds like you have 'collected' all the skills necessary to do so :D
13 years is a lot of time to hone them!
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Followed, looking forward to it!
One question though: How did you manage UDB not shitting itself on Linux? I can't even give it a directory as a resource, just crashes.
Loaded a map at wrong time of day? Crashes.
Sneezed in the next room? Crashes.
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anyway buy our game i need money to live thank you
it has gay fox girls and jumping its real good i promise kitsunegames.com/kitsunetails
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Now that you mention it, I see it.
But it's evocative of the blue shell, considering the set theme is racing
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No one offered AOS shit.
Literally the way we found out this show even exists is by disappointed people on BlueSky
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The learned helplessness prevalent in indiedev always saddens me.
AAA devs are not untouchable gods, they're given a big budget so they can work on 1 thing for a longer period of time.
Otherwise, they're same as indies.
They also learned as they go, made their own tech and improved it through games.
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You don't know how to pilot that deck, even with your life at stake.