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foxworthy.jampaktgames.ca
Canadian Indie Game Developer Watch me when I stream! https://youtube.com/@foxworthygames https://m.twitch.tv/foxworthygames
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@tobyfox.undertale.com You thought you could hide the truth from us, didn't you? You of all people should know by now that we always find out. I'm releasing the Pluey docs for the world to see.

This is what I've got so far for a game we're working on for Pirate Software Jam 16. It's missing a lot still, but luckily a large amount of backend code is done, so the rest will go quicker. #PirateSoftware #GameJam #GameDevelopment #IndieGame

@teamfourstar.bsky.social is this canon? (SSJ) Super Saiyan (SSJ2) Super Duper Saiyan (SSJ3) Super Dee Duper Saiyan (SSJ4) Super Dee Duper Da Saiyan (SSJG) Super Dee Ba Duper Da Saiyan (SSGSSJ) Then I’m Blue, Da Ba Dee Da Ba Di Saiyan

Out of curiosity, how many people have been experiencing the strange phenomenon of tiny resin ducks being hidden all over public places near them? All I know so far is that it occurs all over the US and Canada, but I don’t know the full extent to which it’s actually happening. #ducks

So who’s this “Chris Mess” and why do people keep telling me to marry you? Not that I’m opposed, but I think I could at least take you out to dinner first.

I’ve recently began to consider something about Undertale and Deltarune. Determination is not necessarily the will to continue, but rather the ability to change fate. It’s not Determination, it’s Determinism, and it is in constant battle with its opposite; Immersion. Light, and Dark.

ADHD meds are wild man. I used to have perfectly clear hyperphantasia and an inner monologue louder than somebody talking to me two feet away, now I can only imagine in limited colour and my inner monologue is a whisper. Why did nobody tell me this?!

To the guy at the back of my calculus lecture who, for the last entire week of classes, was coughing and sniffling every 30 seconds, causing me to catch it literally a week before final exams start; I hate you, on a VERY personal level. Do not speak to me or my son ever again.

I’ve really gotten into analyzing stories of games and movies recently, and it’s given me a deeper appreciation for the little decisions that are made to convey certain ideas. It’s a skill that’s been great help to me while working on my own story, giving everything a reason to be the way it is.

I’ve been thinking a lot about the idea of the “support/healer” role in games. I feel like it’s largely overlooked in favour of classes that can deal with their enemies much faster. But you don’t need to be strong enough to carry the weight of the world on your back. You are not alone in this fight.

One of the most powerful quotes I’ve ever heard is “there you stand; the good man doing nothing, and while your rigid pacifism crumbles into blood-stained dust, the only victory afforded to you is that you stuck true to your guns. You were a coward to your last whimper”. (1/2)

I just rewatched Interstellar last night and discovered that it actually follows the 4 act story structure common in East Asian media, particularly Japanese anime such as works by Studio Ghibli. It’s characterized by its lack of antagonist quite often, with the extra act being the third, “the twist”

Apparently posting stuff on social media results in higher engagement than not doing so. Who would’ve guessed? Anyway, go check out some games I’ve worked on and uploaded to itch.io under our studio, JamPaktGames! Or don’t, I’m not the entire internet’s collective mom, you don’t gotta listen to me.