glowkeepergame.com
a luminescent puzzle game about fireflies β¨
proudly made with godot engine π
made with love by @oolimry.bsky.social & @bucketfish.me from Singapore!
Get the demo now! https://store.steampowered.com/app/3565230/Glowkeeper_Demo
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We're so honored for Glowkeeper to be called "excellent" by the demo goat Sergiu. We're glad you enjoyed it!
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@jagriff.bsky.social bombarded for real, anyways I'll go next :)
It's the luminescent, puzzle-platformer with a match-3 twist, Glowkeeper!
store.steampowered.com/app/3565230/...
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Hey Clemmy!
We're a small indie team from Singapore and we'd like to present to you Glowkeeper! It's a puzzle platformer with a match-3 twist, and you get to explore a metroidvania-like world.
store.steampowered.com/app/3565230/...
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Hey! Just came here after seeing you play @jagriff.bsky.social and @trifoil.bsky.social's games :)
We'd think you'll be interested in Glowkeeper too! It's like a puzzle-platformer but you can match-3 on the world to forge a path forwards.
store.steampowered.com/app/3565230/...
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thank you so much π₯Ί so glad you enjoyed it!
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this is high praise, thank you so much :)
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thank you for featuring us!! :))
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i know right!
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Played through the demo of this and it was really fun and intriguing :D
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oops i must be very late to the party
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I guess puzzle games are like for the hardcore level/mechanic design nerds.
You make 5-6 different things and assets and have the whole world of possibilities in front of you!
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I think the second one looks cleaner! Unless there's a reason why the player needs to see how many puzzles there are in locked worlds I don't see why the name/puzzle count needs to be shown
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oh this is wonderful, thank you so much! please do add us into the list :o
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aw thank you so much!! we composed the music too so that's really awesome to hear π«Άπ«Ά
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this is so cool!!!
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it's so good!! the animation is so smooth π₯Ί
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gorgeous rock ngl ββ
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the animations are awesome! the music too :O
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do you mean like a spritesheet with multiple images in one png? maybe try using the frames options in a sprite2d :O
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we use animation tree for our player animation! it's really useful for jumping since we split the rising and falling action into two animations ^^ feels a bit overkill sometimes but it's pretty fun!
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ππ life's tough as a gamedev!
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*GOD RAYS! GOD RAYS! oopsies....