grahampayne.bsky.social
Hi! I'm Graham! I'm a writer and table top game developer. I'm always cooking up something and rarely get enough sleep.
This is my official work bluesky because my manager tells me I need to network.
217 posts
154 followers
137 following
Regular Contributor
Active Commenter
comment in response to
post
AH! I misunderstood! Have a great day, and I hope your tattoo goes well!
comment in response to
post
If you're still looking, my partner designs tattoos and did exactly this with their own dnd character. They do fantastic work and have designed tattoos for comission before
Reference image below. They go by @notjustanacrobat.bsky.social
comment in response to
post
You could have a horde, or you could use dice to stand in. For example, the hit points of a large creature could be represented with a D20 while hordes of weaker enemies could just be a D6 placed on the 1 face to represent it will die in one hit
comment in response to
post
Great work!!!!!
I love the colour split. That's a really great way to make it look distinct
comment in response to
post
I'd prefer a short game with a good story and great gameplay, over a sprawling game, with 4 to 5 mid to bad stories, and undercooked gameplay. Every. Single. Time.
Looking at you, Dying Light 2. I love that game to death, but looking back, it did not need to be an RPG.
comment in response to
post
Gods, I wish I could find a cyberpunk RED group. It's such a good system
comment in response to
post
I absolutely got my ass kicked
comment in response to
post
I fell down the rabbit hole and I dragged my partner with me. We're having a great time. Highly recommend
comment in response to
post
This is amazing
comment in response to
post
SAME
comment in response to
post
... the better experience you'll have over-all with any system.
Remember, the GM isn't trying to "beat" you. Not really. It's all performance. They want you to win.
comment in response to
post
Something that helped me with a similar problem in dnd is to move away from the mindset of "winning" or "losing".
Failure isn't a bad thing in tabletop games, it's just a natural part of the narrative. When you learn how to play into a failure, revel in it, and have fun with it...
comment in response to
post
A great era
comment in response to
post
Hi Jake! You've got an amazing art style!
comment in response to
post
One attitude I want to abolish is the idea that to be a "real" game master is to have everything in your game be completely custom homebrew (from the setting to the adventure to even the statblocks) and that relying on the resources made to help you is somehow being lazy
comment in response to
post
Pre-made advetures are my favourite (and hey, I've written some, look at that, that's crazy)
I love reading about all the creative and wacky scenarios that other minds can cook up, and honestly, it lowers the bar to get a game ready for my players (taking some stress off of me)
comment in response to
post
They should have at least taken a long break to stop fatigue from setting in, and finding a solid direction to take the universe in
comment in response to
post
The Rotting West holds many horrific truths for the open mind...
#ttrpg #horror #tabletopsky #weirdwest
comment in response to
post
@notjustanacrobat.bsky.social would you share your experiences with Rogue Trader?
comment in response to
post
It's actually a really good introduction to the universe! It was my partner's first exposure to 40k!
The game occasionally highlights in-universe terms, and if you hover over them, it gives you the context to understand what it means ^^
comment in response to
post
I'm writing one, lmao. At least that's the goal
comment in response to
post
It is a moral imperative to punch Nazis, especially with them coming out of the woodwork rn
comment in response to
post
This sounds like the drukhari (dark elves) from warhammer 40k
comment in response to
post
interests by broader society.
comment in response to
post
Yeah, women have been in sci-fi/nerd spaces since the beginning. They were just quiet about it because a) nerdy/geeky men were misogynistic as fuck, b) those men did everything they could to make hobby spaces/sci fi community as hostile to women as possible, and c) they were shamed for their...
comment in response to
post
Oof, I've played with that kind of person before, and let me just say: never again
comment in response to
post
Good to know! Thank you! I watched some videos on it after we talked last night and it looks really cool ^^
comment in response to
post
My personal vote is Rogue Trader!
It's zany
comment in response to
post
That's actually a good pitch for a scenario. What a weird freaking timeline we've found ourselves in
comment in response to
post
Ooo, interesting! Narrative heavy games are so good.
comment in response to
post
That does sound a lot more player friendly. The thing that made me drop out of magic was just that I couldn't keep up with the pace (nor could my wallet)
comment in response to
post
Ooo, that's the opposite of a downside. Looking into it more now
comment in response to
post
How is flesh and blood? I've seen it around, I've just never gotten a chance to play
comment in response to
post
I'm in this bundle!!!
comment in response to
post
😋
comment in response to
post
The amount of people who think DnD is the only game in town is disheartening
Especially everyone trying to turn DnD into a horror game
comment in response to
post
#ttrpg #callofcthulhu #tabletopsky #horror #valentine #love #lovecraft
comment in response to
post
Gods, i hope so. If it goes well, it could open up the space to so many interesting new systems