guyintheblackhat.bsky.social
Associate Professor of German, Niehoff Professor of Film & Media Studies at U of Cincinnati; Scholar of East German cinema, science fiction, and role-playing games. He/Him. Bi. Wears a hat.
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"This, but a role-playing game"
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This seems openly like a trap
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"First Pope follows Second Pope in edging the excommunication of This One Particular Guy."
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I mostly "Save As" the RPG manifestos in my archive as artifacts of their moment, rather than see them as blueprints for realistic action. Sometimes ppl are just getting something off their chest, and I validate that. I don't gotta obey.
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The cool thing is that you have enough games that are major statements in the conversation, in addition to a couple-a blog posts that are also major statements.
Come to think of it: you're reaching peak manifesto energy!
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Our man on the inside
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Hummingbirds; giant unwieldly straws stuck to faces, oh god they're dipping them in EVERYWHERE make it stop
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"This is what MINI-GAMES are for! 7 of those...."
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"Some car wrecks stay still.
Others continue to move."
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We controversially included Balatro in the 2024 IndieCade Board Game finalists and we had to stress that it's still, aggressively, a tabletop game of its own.
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Yeah there's a whole subfield around the hybrid and virtual board game spaces..... The phantom physicality of it all.
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My Berlin songs list for those who enjoy varieties of good music
music.youtube.com/playlist?lis...
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Yes absolutely!
And Babylon Berlin and Gangs of New York, if Peaky Blinders has been invoked.
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The most direct TV-show-that's-actually-a-Blades-campaign is of course Shadow and Bone.
And then I add onto that a number of good heist/confidence movies: Sneakers, Ocean's 11, The Break-In, Nine Queens.
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Night Moves is just one of the most haunting Arthur Penn movies imaginable: brutal fight sequences and sheer nihilism in that ending...
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I mean: I can also watch Helene Weigel all day. She pretty much nailed the role for all time, and during the 1950s when Mutter Courage helped East Germans reflect on the Hungerjahre they had just gone through in and after WWII.
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We Germanists pop into the chat!
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There are something called "horror franchises," but let me introduce you to its mundane, all-too-frequent inversion: "franchise horror" -- the trainwreck fascination we experience as we watch a franchise drag its actors through yet another franchise movie that should never have been made.
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Because I'm a Film Studies person AND a TTRPG person, I tend to write at the intersection of the two.
My first nearly publishable TTRPG was basically my own mechanical interpretation of Ralph Bakshi's American Pop (1981)
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"It's now the fifth movie. Y'know: the one made simply to renew the IP holders' stake on the rights?
What will that review read like?"
The game is about generating a nearly forgotten review of a nearly forgotten movie, one in which everyone is cursed, exhausted, and yet continuing to plod along.
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"university professor"
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2 weeks and some change!
DM me and let's make plans.
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Progress is more of a halting, sideways crawl over difficult terrain than a "great leap forward."