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immorpher.bsky.social
List of Works - https://docs.google.com/document/d/1NpE44Zec_SSxPytaojSozHmVc-tX75EDp4zNNtPzgmw/ Doom 64 Compendium - https://doom64.com Dark Ambient - http://immorpher.bandcamp.com Quake Mod Server - http://kexquake.s3.amazonaws.com/index.html
70 posts 142 followers 93 following
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Games that capture imagination are so great!
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I had this on the Commodore 64! It was great making your own tracks just for your dragster to be stuck in the mud haha.
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I'd you're anywhere near my age you grew up with the idea that playing video games was embarrassing and you shouldn't talk about them. But the world has flipped now, where people wish they could make games and they want you to talk about them.
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It is a bit disrespectful IMO. That price and artificial scarcity at the same time. I know there are whales and scalpers that will bite for sure. But we will see if it will hold any value in such a saturated market. I am done participating that is for sure.
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I did not know that! That is cool! I have heard a lot of people say they first got to know me through this episode. Part of the reason why I wanted to get it on YouTube!
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Here as mp4, geez, so much effort only to fail like this.
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Doom 64 Engines & Adaptations: www.doom64.com/engines/port... Doom 64 Custom Levels: www.doom64.com/maps/maplist... Doom 64 Inspired Mods: www.doom64.com/engines/game...
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I seen them and they must be kids to be acting that way haha.
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I was promised in school to have a permanent record!
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Just updated FuncGodot to 2025.1. For those who would like to know more, it takes your Quake map files and turns them into Godot scenes. I think it's pretty cool. bsky.app/profile/blue...
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Sweet! Whenever you get ready for '64, I'm happy to help!
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Yoo maybe we can sneak you on Vehemence! Many months left on that community project.
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I don't know that dude either!
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No rest for the wicked! You shall roam the earth forever! :D
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Vehemence design document (all info here!): docs.google.com/document/d/1... Doom 64 Discord (mapping help): discord.gg/Ktxz8nz Doomworld Forum Post: www.doomworld.com/forum/topic/... Doom 64 Mapping Guide: docs.google.com/document/d/1...
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This makes a lot of sense!
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Oh I am surprised this isn't in VKDoom first.
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I always have had a tricky time with those "puck" style d-pads. To me, the cross and PS style d-pads are more accurate.
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