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jeremyrpg.bsky.social
Class: Dice toppler Species: Pigeon, Goblin, Elf, or whatever the scene requires. Backstory: School for 2d6 years, Engineer for 3d8 years. Abilities: Resistance to psychic damage. Awful good.
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Getting Started

I always ask my players for as many details as they can give me into their backstory. I *will* use this information to hurt you later, and paradoxically you will love me for it.

The pinnacle of being a dm is hearing one of your players solemnly explaining to another the lore you developed in the shower that morning while practicing goblin noises into the shower head. #dnd

One of my favorite DM moments is when I was running a one-shot for my otherwise long term campaign players. They were getting near the end, and it was getting more dangerous. One player turns to the rest and says "Wait, this is a one shot, he doesn't have to let us all live!" Only one made it out.

One of the hardest questions in gaming, especially TTRPGs, is difficulty. There is no save and reload at the tabletop, so a good DM must strive to achieve the perception of danger, that the stakes have possibly been raised, without accidentally wiping their poor hapless party.

When going gets tough... Rogue: Okay but what if I steal his underpants? Wizard: Okay but what if everything was on fire? Paladin: Okay but what if I flex my muscles and pose like this? Bard: Okay but what if *Waggles eyebrows seductively* Druid: Okay but what if *turns into a cat* #dndmemes

What the DM said: "Give me a perception roll." What the DM actually said: "Give me a second to think about it."

Standard Issue Backstories for DnD Classes: Warlock: I'm totally pretending not to be a warlock. I hope no one looks at my character sheet. Rogue: A deal went wrong, and now I'm out for non-specific revenge. Barbarian: What's a backstory? Bard: No maidens, or TOO many maidens. Druid: The Lorax

There is no greater feat of communication than when I meow at my cat and she replies in kind. I always nod sagely after thinking for a moment.