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kolena.bsky.social
Game studio making a tactical roguelike deckbuilder. Be the first to play by signing up: http://cutt.ly/x4L4E4E
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In our tactical roguelike deckbuilder, each row has its own HP, making positioning more strategic. But what would units in dead rows target? This question led to some awkwardness. Our fav solution: a main hub behind the rows that must be destroyed to win. #turnbasedthursday

Our talented artist, Simon, wanted the pattern work in his sketches to feel more cohesive with the identity of each faction in our tactical roguelike deckbuilder. So, he’s been exploring different pattern designs to better capture each faction's unique North African identity.

We're shifting from free card movement (like Wildfrost) to a more deliberate positioning system in our roguelike deckbuilder. But we still wanted players to have a mechanism to reposition their units, so we've been playing with the idea of movement cards. #strategysunday

We’re prototyping movement cards this week for our upcoming roguelike deckbuilder, starting with a Swap Row card. Players can use this card to reposition units by swapping the rows on which they were deployed, adding a new layer of tactical decision-making. #turnbasedthursday

We were inspired by Wildfrost's free card movement when designing our tactical roguelike deckbuilder. But playtesting has us rethinking its impact on tactical depth. So we’re now exploring limiting movement to make positioning more deliberate and strategic. #turnbasedthursday

We’re kicking off the new year by adding more fun cards to our upcoming roguelike deckbuilder! Say hello to the Jester! While waiting in the encounter row, it takes potshots at your units. Clear the row fast—or brace for the Jester’s relentless mischief !🤡 #turnbasedthursday

In our tactical roguelike deckbuilder, the reserves column is a healing zone & your draw/discard pile. Playtests showed players often missed moving units there, so we added The Diplomat: a card that grants influence (mana) when moved from the board to reserves. #turnbasedthursday

More beautiful work from our talented artist, Simon! This week, Simon explored the design of Lifewells—powerful cards with passive abilities from our tactical roguelike deckbuilder. Check out this Lifewell that embodies the spirit of the nature-honoring Banumarin faction!

Simon, our talented artist, has recently shifted focus to research and refine his process for creating environment art. Check out some of his early explorations—excited to see where this journey takes him! 🎨

Lars, our amazing sound designer, has been experimenting with combining Moroccan street music and intense sci-fi music. Could work for a boss battle. Wait for it, it comes in hot. on.soundcloud.com/KUjM8ctmUaEK...

#Turnbased lovers of Bluesky unite! Excited to be the official #TurnBasedThursday host this week 🎉 🕹️ If you're a #GameDev or an #IndieDev reply with your fantastic #turnbased game below! --- 🔁 Share & ❤️ Like this post 👉 Tag other games and devs ✨ Check out the games in the replies!

Hey #indieDev people. We're four guys working on our first commercial game, a tactical roguelike deckbuilder. We're currently in pre-alpha and cooking up new systems and mechanics. Can't wait to show you more!