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lancelot-du-like.bsky.social
Zebré noir et blanc, droitard et gauchiasse, athée matheux, protectionniste et humaniste
69 posts 24 followers 49 following
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Tsiolkovsky Rocket Equation is so depressing.

Best LLM you can run on a 16GB VRAM GPU. huggingface.co/mistralai/Mi... ollama run mistral-small 16 tokens / sec on a RTX-4070. #Mistral #LLM #DeepSeek #chatGPT #LLaMa

Chat.mistral.ai is the fastest AI chatbot I know, and it’s also really good… and free + open source. #Mistral

La théière de Russel enfin photographiée ...

My Auto-Rig-Pro setup for rigging character to UE5 mannequin: 5 spine bones, 2 neck bones, 2 twist bones. #Blender #UnrealEngine #UE5 #CharaDesign

Age of marriage passed to 9 years old in Irak www.theguardian.com/global-devel... #Islam

#LFI vote contre la liberation de #BoualemSansal : www.francetvinfo.fr/politique/la...

First try at chaos clothing in UE5. Terrible. I want to learn that stuf. Workflow: 1. meshy 2. import in UE 3. conform clothes to base mesh 4. copy weight paints from base mesh 5. fumble with chaos clothing system

Now that I have the base body, I can add outfit: 1. generate image ref in ComfyUI 2. feed it to meshy, get the FBX (left arm is in Trellis) 3. small clean up in Blender 4. for comforming clothes, tried MetaTailor, but it's too complicated: just used UE 5. copy weights in UE Happy to see no clipping.

Base character finally done. Workflow: 1. Meshy 2. fix UV map in Blender 3. fix textures in StableProjectorZ 4. rig in Accurig 5. import in UE, fix ragdol, replace mannequin with live retargetting 6. add jiggle physics in UE

Fixing ragdol in #UE5 ... here I see that my AI generated textures are really bad when the character is not standing ...

Apprendre, c’est accroître son ignorance.

How to get a clean texture from a terrible model (like Meshy.ai): 1. in #Blender, duplicate your mesh 2. create clean seams, UV unwrap new model 3. create a new material + empty texture for new model 4. in Object mode, select target, then shift select source 5. click Bake with these settings

Et ben, elle envoie du lourd cette Tatiana Polony … youtu.be/Lt99-dO5Yfg?...

Meshy character rigged with AccuRig.

Now the question is: how can I really use that in Unreal Engine? The weapon is not attached to the character ... it's not rigged, the UV is hell ... I have to figure out some kind of workflow to have a real demoness warrior character ...

spending my last meshy.ai credits ... #AI #text-to-3D #meshy

Gemini ne sait pas parler Français

First export with #MetaTailor : to the left, the exported skeletal mesh from MetaTailor. To the right, the same mesh with idle animation. 🫢 #UnrealEngine

F*ck weight painting !!! #UnrealEngine ... but still kinda more enjoyable than doing it in #Blender.

Playing with my stellarium ... #UnrealEngine

“L'humanité est comme un paysan ivre à cheval : quand on la relève d'un côté, elle tombe de l'autre.” -- Martin Luther

Je m'amuse avec #UnrealEngine et la customisation de #MetaHuman. #CharaDesign