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leveldesign.bsky.social
Level Designer working on THE FINALS at Embark Prev. Star Wars: Hunters, World of Tanks, Outcasters and Horizon Zero Dawn
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The curse of averages. They’re the best way to use data to hide the dynamics of a system, the exact thing you want data to help you find.

Really proud to again get to show off some of the Character and Weapon customisation I got to work on for THE FINALS Season 6! @reachthefinals.com youtu.be/7mY-fCTB8cI?...

I’ve been in the industry 20 years this year, and in that whole time this is the classic problem that keeps on giving. The vast majority of industry leaders don’t understand system dynamics, don’t understand non-linear relationships and often don’t understand where ‘good’ comes from. Their….

This feels like a pretty fair assessment: www.bbc.com/news/article...

Do you worry about what your children are doing online? Children today grow up using the internet from a very young age; that isn’t going to change. Instead of growing up fearing the internet, they must be educated digital citizens who can advocate for their interests. proton.me/blog/how-to-...

"Making Apocalypse Now" by @cinematyler.bsky.social features such an incredible level of storytelling, editing, research and love for film. Truly one of the best things I've ever watched. Mind-blowing that this can be viewed for free. youtube.com/playlist?lis... #Documentary #ApocalypseNow

Kurt Vonnegut man

Today is #WorldBackupDay, a day to remember that backing up your data is essential. Data loss can happen to anyone; when it does, the consequences can be severe. In this thread, we'll highlight real-world data loss stories and backup tips. 1/11

“My Level Design process involves wandering inside unfinished spaces, soaking up their potential, until something either clicks or snaps.” I wrote a blog post!✍️ midas.blog/a-key-to-my-... #leveldesign #process #blockout #gamdev #blog #noodling

Got rejected from an Aussie games showcase, so would you help us out and share this around if it looks like something you'd be interested in playing?

Now accepting applications for senior level designer on my team working on Marvel's Blade jobs.zenimax.com/requisitions...

In celebration of #Metro15. check out 4A Games' blog celebrating their legacy and achievements over the past 15 years, the studio and what's next https://www.4a-games.com.mt/4a-dna/2025/3/16/metro-15th-anniversary-update

Highly recommend going the #DIY #HomeAssistant route for anyone who cares about their privacy! Forgo the out-of-the-box "convenience" these parasitic corporations offer. Not only is it a fun learning experience, you also have full control over /your/ #hardware. arstechnica.com/gadgets/2025...

It is absolutely soul crushing to have worked on several live service #games that simply disappear when the servers shut down. Our industry sucks at preservation and it only seems to get worse. #gamedev #liveservice starwarshunters.com/news/sunset-...

Normalize chasing your dreams in your 30's - - - Learn to draw in your 30's! Learn to cook in your 30's! Open that shop in your 30's! Write that book in your 30's! Start that podcast in your 30's! Pick up that guitar in your 30's! Do the thing in your 30's, or 40's, or 50's! It's never too late.

Really enjoyed the first season of Shrinking & S2 is off to a great start. Glad to have found something fun to watch :)

Holy shit, I am never making bacon in a cast-iron pan again. Oven-bacon for the win!! Perfectly crispy & no sugar residue messing up my cast-iron seasoning 😄

www.youtube.com/watch?v=sYFb... Can't believe I've somehow never heard of this building! Watching the video I swear I've seen the interiors used in some movies (Robocop, Total Recall maybe???) wow what a place.

Attenyion level designers and the like: a small #tip for you: Are you decisions crisp? Andby extensions are your levels “crisp” as well? Chase the crisp

RPG tip: There's no such thing as “official”. No single company holds a monopoly on good game design. Build your own game for your table from many sources. #dnd #ttrpg

Hard agree that "starting over" is often the best thing to do. Chucking a #blockout in the bin so I could take that experience into a 2nd attempt - while removing the irrelevant guff - has been a big part of my #leveldesign process. youtu.be/BMVHI7ZSsqk

I've found that using GIFs is a great way to pitch Level Design & gameplay intent. Using motion to convey depth and dynamics works wonders when showcasing play spaces #ShowDontTell Highly recommend ScreenToGif #LevelDesign #Portfolio #Gamedev

Unexpected side effect of DM'ing for #DnD; A lot of empathy for my old high school teachers. I now know what it feels like to deal with students who refuse to do their homework 🥲 #ttrpg

Super proud of the journey so far. Designing Seoul, Kyoto and Fortune taught me so much - I cannot wait to continue that trend well into the future. Happy 1 Year Anniversary #THEFINALS www.youtube.com/watch?v=6xrj...

We need a word for ‘the reassuring glow one feels when seeing a visual glitch or an imperfect collider in a mega budget AAA game, the presence of which demonstrates that we are all human, and while the search for perfection elevates, we do well to forgive our creative short comings’ Shaderfreude?

Say "decimals"to your LD and see what happens. #gamedev

If there is one book on #LevelDesign I would recommend across the board, it'd be 101 Things I Learned in Architecture School

Oh my god, YES! Guess my weekend is sorted. Definitely grabbing a copy of the updated book when that releases :3 www.half-life.com/en/halflife2...

Don't sleep on ghostwire Tokyo! I had a real blast with this.