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lizardwizarddev.bsky.social
72 posts 478 followers 922 following
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Nothing like spending hours and hours just to get back to exactly what you had before, but with nicer code... But actually it feels pretty good! #Godot #indiegame #gamedev #UI

Took a break for health reasons but we're back at it. A lot of refactoring, mostly simplifying my Card UI and making it easy to repurpose for other things, like a level select menu for example! #Godot #indiegame #UI #gamedev

New episode out now! This one comes with a playable demo. youtu.be/zSXAhPuzxhk?... Just see the link in the YouTube description to play. #Godot #GodotEngine #Indiegame #Pong #AprilFools

Anybody with some nav region experience know why one side of the wall would get a random dent like this? The door is symmetrical and both side of the wall are identical, but because of the dent my door region doesn't connect on one side. #Godot #GodotEngine #gamedev

Super productive morning as I continue to flesh out the file system for my cyberpunk hacking game. Now you can open and read files, with working scroll, and nested folders are working as well! #godot #cyberpunk #indiegamedev #gamedev

Some progress on the file system component of my Cyberpunk Hacking Action Stealth Emulator: H347

#GodotEngine 4.4 is finally here! 🚀 Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more! godotengine.org/releases/4.4/

Newest devlog just released! www.youtube.com/watch?v=TZga... This one is a bit off the rails, and very silly. I hope you like it! #godot #indiedev #devlog #cyberpunk #roguelite

Wish you could edit Godot scenes in context of a bigger scene, like in Unity? I scripted a plugin which hijacks your viewports to do exactly that. You just gotta hit save though 🤷. Grab it here: github.com/CozyCubeGame... #GodotEngine #gamedev

Hi chat I'm learning #godot :D (It gets interesting after a few seconds) #gamedev

Do you have any Roguelike mechanics in your game? I’m thinking of adding portals to Endvasion that take your creatures to mini Roguelike missions that you collect and upgrade items to help. Think it could work? #gamedev #indiegame #indiedev #gamer #roguelike #endvasion

Finally it's here... How to make 3D Games in Godot! 🌟 youtu.be/ke5KpqcoiIU #GodotEngine

It's not done yet but I might as well share it, because this has been a nightmare to implement, given my main skill set is in hastily made jam games filled with hacks and band aids. This one feature has been very humbling, to say the least. #Godot #GodotEngine #indiegamedev

If you ever need to create Camera3Ds based on your viewport in #godot, I've created a small script that will let you do just that. You press a single button and it creates a camera where your viewport camera is located. #indiedev #gamedev #godot github.com/Stuyk/godot-...

Made some VR chalk tech. 🐧✍️ #GodotEngine #gamedev #indiedev

You can now highlight connected nodes via direction. Next is selecting the node and moving to it "across the virtual network" so you can hack a thing through a different thing. #Godot #GodotEngine #indiegamedev #indiegame #cyberpunk #hacking

Been busy irl so it's been awhile, but I finally have a new clip. Besides the cool hacking shader (from godotshaders.com, by @arlez80), I redid a lot of under the hood stuff and implemented a state machine to make the hacking UI much more scalable! #Godot #indiegamedev #cyberpunk

This is actually starting to look like something! My first (mostly) functional hacking tool in action: The Unlocker #Godot #GodotEngine #indiegamedev #gamedev #cyberpunk

Started on remaking the unlock tool minigame. Next step is to make the red diamond slowly move left (representing the rival systems trying to track you) and then fail the unlock attempt if they meet with your current progress bar. #Godot #GodotEngine #indiegamedev #indiegame #cyberpunk

Does anyone else become obsessively distracted by adding polish to what is supposed to just be a prototype? That was me with this hacking menu.. that still has no actual hacking features yet. #Godot #indiegamedev #cyberpunk #indiegame

Progress! My hacking UI now tracks the parent object as you move. Next up is interacting with the nodes with the various hacking tools I have planned. #Godot #cyberpunk #indiegamedev

Working on a hacking UI that shows connections between hackable objects #Godot #GodotEngine #Cyberpunk #indiegamedev

Godot 4.4 beta 1 is finally here! This release had tons of editor quality of life features as well as performance improvements, we know you are going to love it. Oh, and I almost forgot to mention, we added embedded game debugging inside the editor! #godotengine godotengine.org/article/dev-...

Looking for playtesters! Our tower defense game Rift Riff needs testing. Right now, a screen recording of the game + your voice (no face necessary) is the only feedback useful to us. If you're open to do that, sign up here: forms.gle/obJArPwAbYwT... #gamedev #indiegame #godot #godotengine

New video out now! Making a scary game, but this video is only chill vibes. www.youtube.com/watch?v=vwTt... #GodotEngine #indiedev #MascotHorror

Just saving this for later

Introducing the Slime of the year contest! Ill be posting a bunch of polls that you can vote in for your favorite slimes which will determine the best slime of 2024 Top 6 voted slimes in each group this round move on to the next round You can vote here: https://strawpoll.com/05ZdzVR0Gn6

Hi folks! It's almost 2025. I would love to break the line of 4000 followers! 🙏 could I get your repost please? I'm creating DX Legends, an online Zelda-like battle arena, so reaching some folks who want to play would help me tons. Thanks 🧵 here is recap of 2024 goals #gamedev #godotEngine #zelda

Like a full week of my life to make this moment happen. Anybody have tips for a better Blender -> Godot workflow?

Was supposed to be animating this guy.. got distracted.

Rigging up this puppy tonight.

Making a modular 3d cabin asset in Blender. If this is anything anyone would be interested in using, I'd be happy to release it for free!

To manage resolution in Godot, use ViewportScaler. Create a singleton that binds to viewport size. Dynamically set `Viewport.size` based on user preferences and adjust the canvas item's scale to maintain stable performance and sharp visuals. #MakeGames #Godot #GameDev

This one's called "Long Fox"

Spending winter break making some spooky snow monsters and practicing Blender

New devlog out now! youtu.be/6JFB408EBek Technically my longest one yet, at 11 minutes. I'm getting better at editing for sure. Would love to hear what you think! #Godot #godotengine #cyberpunk #indiegame #devlog

Hello to all the new followers, and thanks for helping me reach over 100! 🎉 I am surprised and grateful and excited to share more of my game with you all. New devlog should be coming out later today.