#GodotEngine 4.4 is finally here! π
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!
https://godotengine.org/releases/4.4/
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!
https://godotengine.org/releases/4.4/
Comments
Side note, How good is this writeup and website? πβ€οΈ
i only know this because the video players broke on me because of my html autoplay disabler lmao
Canβt wait to start a project in 4.4 β€οΈ
https://www.humblebundle.com/software/godot4-mega-polygon-assets-bundle-software
This so exciting β€οΈ
Thank you <3
Still have to wait for it to come to the Fedora repos though XD
however...
is there a plugin or tool i might be able to use to take advantage of khr_animation_pointer support for animated UVs, or is it largely just for GLTF data made in Godot itself right now?
Looking forward to diving into all the updates!
This is an incredible speed! It's so much fun to watch the pre-releases and then see it all together!
Thanks to all contributors and the foundation! βοΈπβοΈ
Very excited to port my projects ^^
With that name?