mattgambell.co.uk
Game Designer & Developer - Lead Programmer at Sonderlust Studios - Also, working on Cabs of Chaos and making Unity videos at: youtube.com/GameDevGuide
116 posts
604 followers
348 following
Prolific Poster
Active Commenter
comment in response to
post
Not at all! We're in good company, and super excited to play yours!
Will hopefully check it out when I'm not putting out fires in the codebase 😂
comment in response to
post
Congratulations!
comment in response to
post
Saw Canada got excited to see friend, didn't see Vancouver got disappointed to miss friend. :(
comment in response to
post
I like it. My only suggestion would be to ease/ramp the camera a bit in and out of those transitions.
It's maybe just the video but feels rather jittery as is.
Real world cameras rarely ever come to an immediate start/stop due to their weight. And we're super trained on that subconsciously.
comment in response to
post
This is the one Jake.
comment in response to
post
I think at a certain point we just have to start laughing in people's faces for saying stupid shit like this.
comment in response to
post
comment in response to
post
comment in response to
post
First thing I do when I work on a 2D project is set the camera colour to black for this exact reason 😂
comment in response to
post
Animal Talking Live Action Movie confirmed.
comment in response to
post
Incredible work from you all, as always.
comment in response to
post
Yeah, so general consensus for a while has seemed to point to the Cons getting a majority of seats in parliament and winning. So it's not really about "admitting" defeat and more about strategically mitigating the impact of said defeat to the conservatives than anything else I guess.
comment in response to
post
Folks don't like him, he's resigned so that a new leader (who might be more popular) in order to increase their potential number of seats in the upcoming election so they don't end up with an overwhelming Con majority.
This sort of stuff is pretty common in a parliamentary democracy.
comment in response to
post
Yes.
comment in response to
post
Just jumping in that maybe adding a physics material to the ground would help too. I know unity uses either min/max/average calculations by default (depending on whats in your project settings) for anything without physics materials. So it might be something related to "Defaults"
comment in response to
post
Various panels not being undockable and taking up like 90% of the real estate is a much bigger crime IMO. And, don't get me started on the Edit page keyframing being constrained to a shitty little strip on the clip...
comment in response to
post
What an excellent Christmas Gift! 😅
comment in response to
post
Part of it is also humility, I think. People will call you arrogant or bragging if you're proud of an achievement you worked for or feel accomplished for.
comment in response to
post
I was going to suggest that second one. 😂 Great minds.
comment in response to
post
That middle spot should just be a picture of Geoff's face