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matthargett.bsky.social
coding since 1984. writing songs since 1996. husband since 2000. dad since 2015. 2X founder, currently of Rebecker Specialties. ex-LG, PlayStation, Roblox.
102 posts 429 followers 125 following
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I also love Rocksmith for this use case, it still holds up extremely well both on PS3 and PS4
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LOL “some folks asking” == “Meta employees insisting”
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I love it! they just need to get some finesse on the lighting during spell casting, hair animation, and the inconsistent shadowing of moving objects. The new Indy game also looked rough at It’s penultimate showing l, so I’m confident they can boost it on XSX.
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South of Midnight, and @doublefine.com new game, are the two I’m most excited about. For SoM, let’s hope they fix the bouncing static hair animations, how none of the spells emit precise lighting, and none of the detritus (rocks) cast shadows. A great take on the God of War mythology-based spectacle
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South of Midnight, and @doublefine.com new game, are the two I’m most excited about. A great take on the God of War mythology-based spectacle, in the same way True Detective Night Country was a great twist on the first season.
comment in response to post
South of Midnight, and @doublefine.com new game, are the two I’m most excited about. For SoM, let’s hope they fix the bouncing static hair animations, how none of the spells emit precise lighting, and none of the detritus (rocks) cast shadows. A great take on the God of War mythology-based spectacle
comment in response to post
South of Midnight, and @doublefine.com new game, are the two I’m most excited about. For SoM, let’s hope they fix the bouncing static hair animations, how none of the spells emit precise lighting, and none of the detritus (rocks) cast shadows. A great take on the God of War mythology-based spectacle
comment in response to post
South of Midnight, and @doublefine.com new game, are the two I’m most excited about. For SoM, let’s hope they fix the bouncing static hair animations, how none of the spells emit precise lighting, and none of the detritus (rocks) cast shadows. A great take on the God of War mythology-based spectacle
comment in response to post
South of Midnight, and @doublefine.com new game, are the two I’m most excited about. For SoM, let’s hope they fix the bouncing static hair animations, how none of the spells emit precise lighting, and none of the detritus (rocks) cast shadows. A great take on the God of War mythology-based spectacle
comment in response to post
South of Midnight, and @doublefine.com new game, are the two I’m most excited about. For SoM, let’s hope they fix the bouncing static hair animations, how none of the spells emit precise lighting, and none of the detritus (rocks) cast shadows. A great take on the God of War mythology-based spectacle
comment in response to post
South of Midnight, and @doublefine.com new game, are the two I’m most excited about. For SoM, let’s hope they fix the bouncing static hair animations, how none of the spells emit precise lighting, and none of the detritus (rocks) cast shadows. A great take on the God of War mythology-based spectacle
comment in response to post
South of Midnight, and @doublefine.com new game, are the two I’m most excited about. For SoM, let’s hope they fix the bouncing static hair animations, how none of the spells emit precise lighting, and none of the detritus (rocks) cast shadows.