Profile avatar
megal.kweebec.dev
I like most things code/modding related. Hytale fanatic, aspiring to one day work on content within the game, or perhaps even the game itself. WILL talk to you about my modding ideas or yours if the chance arises.
508 posts 92 followers 108 following
Regular Contributor
Active Commenter
comment in response to post
For simplicity reasons you could limit the space to 16x16x16 chunks (512^3 blocks), with a few settings for some basic things to expand what can be done with them (stuff such as allowing respawning, or whether the player could build in the space).
comment in response to post
This is definitely a pretty out there feature; but I think it could be super cool to see player build their own little minigames on multiplayer servers, or even just within their own worlds.
comment in response to post
Overall, I think dungeons are probably my favorite feature in Hytale (other than modding); They're just so unlimited in potential, and there's so much I wanna do with them once I get my hands on the game!!
comment in response to post
yea :)
comment in response to post
explode
comment in response to post
comment in response to post
funky
comment in response to post
Wait this is fucking awesome holy shit
comment in response to post
Since they're essentially their own self contained challenges, they could also be used as a way to show off specific items. You could have a dungeon dedicated entirely to puzzles built around mobility spells, or a dungeon containing enemies that require you take advantage of weapon specials.
comment in response to post
Not sure how to fix the first problem, but from my experience, linking a controller to your pc and plugging it into the TV has been a great way to get thr best of both worlds
comment in response to post
Im fully expecting something like this from hytale
comment in response to post
Also model is amazing, I think your style is pretty cool
comment in response to post
Tails could totally cook up some gadget and kick ass himself, he just respects the enemy too much
comment in response to post
I think tails would do well with a really big sword, like itd be really cool if he had that
comment in response to post
10 if its anything cooking related
comment in response to post
Since all of these here are based around an game faction (other than the default human/avatar), I assume they'd have a bonus to their relationship with that respective faction, and a minor penalty to the factions that race is on negative terms with. So Kweebecs would have a harder time with Trorks.
comment in response to post
Outlander - Intelligent, mysterious beings who are proficient in the dark arts. > Decreased health, Increased mana, Increased magic damage > Void affinity/most void creatures are neutral, Corruption/If your mana ever reaches 0 you will be afflicted with massive debuffs, reducing all of your stats
comment in response to post
Feran - Fierce, quick-footed warriors who take pride in their freedom. > Decreased defense, Decreased health, Increased tool/weapon speed, Increased movement speed, Increased jump height > Scarak grudge/due to your race's history, you are unable to befriend Scaraks
comment in response to post
Scarak - Bug-like beings that operate in a hive mind. > Greatly increased defense/armor, Reduced tool speed, Decreased mana, Regular food restores less hunger > Hive mind/Recruit & command other Scaraks to assist you in tasks such as combat or mining; recruited Scaraks share a portion of your stats
comment in response to post
Trork - Brutish beings who love to fight and eat. > Increased size, Increased health, Increased damage, Slightly reduced speed, Hunger drains faster > Heavy handed/You may use two handed weapons with only one hand, however while doing so your movement and attack speeds are reduced
comment in response to post
Kweebec - Playful beings who are close with nature and Orbis itself. > Reduced size, Reduced damage, Hunger drains much slower, Slightly increased mana, Food restores almost no hunger > Photosynthesis/you regain hunger and heal slowly while in direct sunlight
comment in response to post
For some examples of races that could possibly exist; (Descriptions/stats/abilities are limited by the 500 character limit 😢) Avatar - A creative being who loves to adventure, explore, and create. > Default stats > No special abilities
comment in response to post
By default, the player would be made to choose their race when joining into a world for the first time, where they could choose any available race (added by other mods or via config). On their own races are super simple, essentially just being a bunch of stat changes, abilities, and visual changes.
comment in response to post
Would definitely design this mod in a way to where people could add their own races and the default races could be removed if not wanted. Would be designed with configuration in mind, so that modpack creators and adventure designers could tweak the mod exactly to their liking :).
comment in response to post
Was about to post about this, his stuff is absolutely stunning!!!
comment in response to post
obliterated???????
comment in response to post
Perhaps the player would even be able to look around control their flight to a certain degree, although without them being able to fully stray from the path of the cutscene
comment in response to post
metal 😭😭😭
comment in response to post
They do live shows!???
comment in response to post
Following them to fight against you 😈
comment in response to post
Only thing that comes to mind is having something in the foreground, and then that same thing the background but really small because it's far away. Also this looks awesome, love your art!!