mikeklubnika.bsky.social
I make experimental games & weird music!
play them here: http://mikeklubnika.itch.io
music: https://mikeklubnika.bandcamp.com/
email: [email protected]
19 posts
7,102 followers
89 following
Regular Contributor
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Experience Corporate 👍
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funny car game
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The only sequence you'll be able to see in the console is the one that's shown at the start of the round to players anyway, you'll notice this log has an unshuffled sequence live, live, blank, etc. The shuffled sequence is no longer sent. It is a secret. The shuffled sequence is coming for you run h
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I agree that multiplayer would be awesome, but if the question is when and if, then all I can say is no comment
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yo thats awesome
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Anyways, if anyone reading this is considering switching from Unity then I would recommend Godot. I think a very important thing is that engine switching does not mean all of your work in the previous engine is forfeit. You'll be surprised at how easily everything transfers over.
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The first few weeks I hated the engine though and was completely baffled as to how people use it to make games. Some things are still very rough & weird, but I'm hopeful that Godot will become a really good piece of software.