pabastien.bsky.social
Formerly Animation, Now Game Dev
Drew Cartoon Dogs
Writes at Mischief
2,675 posts
873 followers
160 following
Regular Contributor
Active Commenter
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Here is the Jurassic Park rig
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There's nothing wrong with the timeline graph stuff, in some ways it's a lot easier.
But its also easier to get disconnected from the reality of the fiction you're making
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They're certainly trying to do that
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If i recall correctly Jurassic park was gonna be stop motion til they switched to CGI & they got people acclimated by rigging foamwire maquettes to a computer so the old school guys could animate the keyframes by hand
Now a lot of animation is sliders between poses tracked on a graph you manipulate
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The reason the best early VFX guys stuff is they were Old school animators, model makers, and designers who worked with their hands.
They were animating and moving shit back then LIKE it was practical
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3) Most scripts are underwritten and don't give proper direction and the artists have nothing to work with.
You have a bunch of kids, forced into the work force with little real world experience, who don't have great film literacy and are given nothing to work with, essentially.
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2) A lot of storyboard artists are being replaced with Previs studios. A lot of previs studios seems to have a very generic or very underwhelming understanding of film language. They are people that grew up only on the hits and then copy that and its xerox degradation from there.
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I can tell you what the I think the problem is, working in animation and being connected to the VFX industry.
1) A lot of modern animators are not observant of the real world. They get a degree in animation just start working because VFX is a grist mill. they don't really know physicality and mass.
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Yep, from experience you can get good color out of cameras but you have to put the work into the lighting and not just do it all in post.
A lot of the sterility is cause nobody is getting proper budgets so everything has basically no set direction anymore
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One can be solved by adding film grain
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Its because of 2 things
One, 4k cameras are so sharp they capture every pore to the point of making no one look good, so a lot of people put sort of a softening filter in post or on lens
2) VFX houses render cg at sub 4k resolution. Most big movies are output at 2k resolution
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So a lot of base images (unless you're like someone who is fucking going into raw camera data to match coloring, like the DP of Knives Out) have dead skintones and a green or yellow cast over everything
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Does it sound stupid? Yes. But also understand due to subpixel arrangement in modern cameras, the red channel is 1/4 the resolution of blue and green (yes modern cameras are the functional equivalent of 3 strip technicolor)
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Skintones feel plasticky, shades of brown, with nothing underneath. Older films, and often pre digital grading, you could see subtle shades of red in the skin that aren't captured in most modern digital cameras.
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Lots of locked down shots, or simple camera moves.
Sets feel barren, there is no contrast, Nothing in the image is too saturated. Nothing in the color grading reaches true black. The editing is perfunctory and clear.
There is no infrared in the image (this my shorthand for saying there is no warmth)
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Like Twister. Twister has a constant level of energy and dynamism and movement, the film feels like a motion picture. The entire movie is boiling over with energy. It *feels* unpredictable.
With twisters, it was... sedentary. Long shots used an 85 equivalent, mediums used a 50 equivalent, wides 35
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For most people its perfectly fine but there is a level of "We read this from a book" or "production told us to shoot this way for coverage" happening that just drains the color out of the experience.
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Beat it recently
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Largely No story, levels are often disconnected and bundled in acts, Levels are largely looping dense levels.
Quake 1, Doom 1/2, Unreal 1
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yes
I'm looking for games in the kingpin, Halo, half-life, HL2, Doom 3 type stuff
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Yes, plus trying to be Indian edgelord Harvey Weinstein.
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Looks like august... In japan. God I hate nis release schedules
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I meant Proud nordics. The whole ass expanded edition
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FUCK OFF
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I use my switch basically only as a console so I don't need an oled model. I have seen notable improvements in first party titles, namely the zelda games
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People are buying switch 2s to play their switch games better.
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Every AI ad:
HI I'M DAVID FROM POLYTECH COMPUSORT AND I'M HERE TO TELL YOU ABOUT OUR NEW AI COMPANION, CHADWICK. HE'LL NOT ONLY FUEL YOUR DELUSIONS BUT MAKE YOU DEPENDENT ON HIM EMOTIONALLY, INTELLECTUALLY AND SOCIALLY. HE'S LITERALLY AN OPIATE FOR THE MASSES! NO HOPES. NO DREAMS. JUST CONVENIENCE!
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Every AI feature I see added is "So you want to function while maintaining the average intelligence, drive and problem solving skills of a tired Five year old? We got just the thing for you!"
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I think both ideas are absurd because we have barely scratched the surface of the mechanical, biological, and chemical structure that gives us cognition and attempting to achieve that by brute forcing a chat bot is... well, fucking stupid.
The fantasy of AI is brainrot for people who watch bad sf tv