pablorojo.com
Gamedev, founder of Thinice games.
I made #TwinRobots, #ConceptDestruction & #CrossKrush.
Currently working on #Carboardiy
91 posts
640 followers
167 following
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I'm team orbit all the way too! I blame it on decades of Maya usage. "F" to focus on the desired object, then orbit with Alt + LMB.
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Creative Arcade Racing Sandbox
bsky.app/profile/pabl...
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I never had one but it reminds me of a 3DO
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😅 Thank you!
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Thanks! For building, I tried to replicate what you'd do in real life with cardboard: start with a plane piece & cut it out to get the shape you need in 2D; Then, bend it and place it where you want. Finally, paint it :)
I'll upload a timelapse of the 10min car in a moment!
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It's now also possible to print a double-sided layout, although I just jammed my printer when I tried it with 170gsm paper 😅
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Almost! 7683 after hitting those checkpoint arches a million times 😅
Also, I kept restarting every time I wanted to use the handbrake (because I'm using "B" as handbrake on my game, muscle memory playing against me here hahaha)
Looking great, keep going!
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If there's still room, I'm 43! 👋🏻
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Burnout
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Car game, car game! ♥️ Looking great, jeep going!
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Happy birthday!! 🥳
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I learned this the hard way... 😅 My next game will not only start at 50% by default, but it will also show the config screen right after launch so it can be tested & adjusted before any sound comes up.
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Hi! Thanks for doing this. I'm from Barcelona, Spain. Can you please add me? Thanks! 😊
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Old works better for me. Logo doesn't "breath" in new version (lacks space around it, too close to the image border), the forklift+car is harder to read because its silhouette partially overlaps with the background mountain and the squares divider. Everything feels more crowded in the newer version.