Profile avatar
parklore.com
Armchair Imagineering, interconnected ride histories, industry explorations, & theme park-able ideas by @bkroz.bsky.social... Ad-free, clickbait-free, and powered by supporting Members! Join today! 📚: parklore.com/links
957 posts 3,683 followers 624 following
Regular Contributor
Active Commenter
comment in response to post
Yeah in retrospect it was very “‘90s” and definitely could never have lasted to today. Instead they neutralized it with earth tones, which is a better fit with existing circulation spaces. The original design was a VERY bold opening act… like, more saturated than Disneyland. Hahah
comment in response to post
"Maybe THIS will be the time that people flock to a land with no anchor attraction!"
comment in response to post
Which is also going away thanks to the new hotel. It took till 2027+ but we may actually get permanent post-9/11 security infrastructure at southern California parks! 🤣
comment in response to post
Here’s Martha Schwartz Partners’ page on this project if you’re interested in learning more or want to see their other projects across the globe! msp.world/projects/dis...
comment in response to post
So we’ll see what’s next, but in the meantime, kinda cool to be able to step into living history and actually look carefully at a space most of us have spent 27 years just passing through like a neutral zone.
comment in response to post
But just because this area A) didn’t resonate and B) wasn’t in the park doesn’t mean it wasn’t a carefully-curated space designed by real artists and architects! A first impression for generations(!) of entering guests! Kinda wild!
comment in response to post
Yeah, the “Hyper-Highway” didn’t really jive and didn’t feel artistic or fantastical in the right way, and then just 3 years after it debuted 9/11 basically required it to be all be retrofitted with tents and bike racks and gates anyway.
comment in response to post
27 years later, a lot of the “artistic intent” has been lost, colors muted, patterns changed, and operational uses shifted… Which is needed, because clearly this space didn’t have the “timelessness” of the Esplanade or even Downtown Disney’s “vine” motif.
comment in response to post
The point here (and at the west shuttle stop) was to create a space that immediately differentiated pedestrian flow areas from vehicular ones, while also being incredibly saturated and vivid. This was a transition space between the real world and the Esplanade – “form and function”.
comment in response to post
Past a “Baroque-inspired” hedge entry, MSP developed the transportation plaza around the concept of the “Hyper-Highway” – a highly stylized caricature of transportation motifs. Giant safety cones, exaggerated crosswalks, and “highway lights,” all echoing a swirling hedge maze.
comment in response to post
I’ve already decreed it shall not change and I won’t have my will disobeyed. parklore.com/vault/rename...
comment in response to post
And apparently preserving ground level access from Harbor. I also dig that (at least here) they’re apparently drawing on the DTD west mid century aesthetic. Would be nice to unite both entrances with the same architectural language and mid century fits Disneyland really well.
comment in response to post
Also, did someone just forget to illustrate Tomorrowland, or it is being enclosed? 😅 Should I go full conspiracy theorist and say that this art originally showed a New Tomorrowland and they just obscured it because they’re not ready to announce?
comment in response to post
To be fair, I don't think "racing" is the conceit here. It's "off-roading" on a tour through the landscapes. It may or may not have some speedier sections, but this is meant to focus more on climbing and navigating rough terrain as opposed to speed.
comment in response to post
I mean, with legacy Six Flags, a "2025 coaster" would either open in late September 2025 or June 2026, so it wouldn't surprise me.
comment in response to post
Agreed! It would’ve been Disaster except that RRR opened the year after. Quite a streak for IP free things! Hahah.
comment in response to post
This is so true and I wrote a whole thing about it. 😖 I call it the era of the “Disney+ Parks”. It’s not just about IP infusions, it’s a total shift in what Imagineering is about: content curation instead of creation. parklore.com/vault/disney-plus-parks
comment in response to post
Yep, that appears to be our current era.
comment in response to post
It kinda depends on your threshold. Was “Alfred Hitchcock: The Art of Making Movies” themed to an intellectual property? The short lived tram tour? Animal Actors? It’s difficult at a studio park, like people saying Rip Ride Rockit’s IP was the Universal Music Group. Lol.
comment in response to post
I use Buffer (@buffer.com)!
comment in response to post
I rode an installation of this elsewhere and it definitely takes work to flip, especially if the ride cycle is short (which I assume it is at UE – It’s a VERY low capacity ride for a destination park. Even four copies wouldn’t be enough.)
comment in response to post
UPDATE: They don’t spin and never will oops
comment in response to post
I kinda started one and it’s so hard 😅 it has some real fundamental things to work around but I’m trying!!
comment in response to post
Thank you! You're the best!
comment in response to post
Ahhh that’s so cool hahaha! I will say I got so into this one that I actually was sad coming back down to earth and realizing it wasn’t real. Crazy behavior.
comment in response to post
This got me. Sad but great. Hope you have a great time.
comment in response to post
I have distinct memories of seeing the Trident among the nautical stuff as a kid and being like "omg... that's THEE Trident. Like, the real thing!"
comment in response to post
The bigger point around these remakes in particular is that no one – even at Disney – thinks these things will supplant the originals or become anyone’s preferred version. They exist purely to make a billion dollars, reinvigorate the core IP’s retail & licensing, and never be thought of again. 😬
comment in response to post
I'll go to my grave wondering how you can just remove a row from a TOP SPIN, aka the ride where balance, symmetry, and weight distribution are literally the entire thing. And it's not like they somehow carved out the middle row.
comment in response to post
Discovery via the diverging paths and great circles, innovation with the “cul-de-sac” lands. This is the first real post-WWOHP park, and the organizing principle of portals diverging from a massive central land that’s a harmonic garden of mythic celestials is genuinely so captivating to me.
comment in response to post
I don't know why the image is so compressed and low quality. 😮‍💨 Here's another try.
comment in response to post
Sure, but like, the Mario coin, the Time Turner, and the two-planet mobile on the Chronos feel like things that should flip and add kinetics. Idk.
comment in response to post
Essentially one "world" size, one "sub-world" size, and two that are "attraction" size.
comment in response to post
Obviously, shout out to @alicia.social and @bioreconstruct.bsky.social whose multi-year coverage of this park belongs in the Library of Congress. Now, I get to do just what Universal Creative is doing... to start to fill in those expansion pads. 🤓 New Park Lore Build-Out is coming soon...!